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NPC Generator

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Advanced [show]


Trym Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: She wears red trousers with green and brown striped suspenders. She wears various colorful collared shirts. She has a moderate pudge and is not very fit. She has done her best to style her brown hair to look like a famous performer. Her eyes are green.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her job bores her to no end. She has decided to make it more interesting.

History: Trym was born the youngest of three triplets. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is a bit of a kleptomaniac; and her relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Adventurer, Criminal record, Family, Job. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Trym Fastfoot, Female Halfling Rogue 6
Small (2'9") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 43 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 600 gp. Chrysoberyl (90 gp). Alexandrite (500 gp). Lapis lazuli (16 gp). Emerald (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized brown coat. His orange fur is still thick. He wears a mask on his face.

Personality: He is a Fletcher first and foremost. He believes firmly that knowledge should be universal. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Great was born in the north. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. He became a Fletcher soon after.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Persistence. Flaws: Racist. Bonds: Job. Occupation: Fletcher

Voice: Scottish accent

Attributes [hide]

Great Treat, Male Tabaxi Rogue 7
Medium (5'2") Tabaxi, Lawful Good (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 500 gp. Aquamarine (900 gp). Star rose quartz (70 gp).


Social Check DCs


Korfel Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants, and he perpetually has his quarterstaff ready. His auburn hair is unkempt and raggedy. His amber eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Korfel was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. After a long history of fighting, Korfel and his spouse have recently divorced.

Motivation: Sabotage a competitor; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Korfel Arnuanna, Male Half-Elf Commoner 5
Medium (5'0") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Insight +5, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Jarsali Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She typically wears blue cloth garments or leather armor. She is an epitome of beauty. She has slicked back white hair. Her hazel eyes peer out from beneath her feathered blue hat.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Jarsali was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Cook. She now travels the world, in search of power and loot.

Motivation: To be a Butcher again; and wants to open a new tavern

Ideals: Athletic. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Jarsali Ethanasath, Female Elf Adept 8
Medium (4'7") Elf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)12 (+1) 13 (+1)14 (+2)
Skills Deception +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Draconic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 1 Minor magic item.


Social Check DCs


Mara Schwartz, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in earthy colors with a violet and pastel handkerchief worn on her right side. Her long blonde hair is drawn into a two foot long braid. Her ears are large.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To prove her worth to the world; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Entrepeneur. Flaws: Ugly, Impulsive, Mundane. Bonds: Poor, Enemies. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

Mara Schwartz, Female Half-Elf Warlock 15
Medium (4'10") Half-Elf, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 134 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)15 (+2) 9 (-1)15 (+2)
Skills Athletics +8, History +7
Senses Passive Perception 9
Languages Common, Elven, Gnome, Aquan
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433333

Possessions: 6000 gp. 1 Medium magic item.


Social Check DCs


Daar Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'5", this woman wears a black deerstalker hat and black clothes. She keeps her copper crest in a flapper bob. She has several tiny jet earrings on each ear.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. Her family was turned out during the war. She and her family wandered north to less war torn lands. Since then, she has sought to make the best of life.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Ideals: Disciplined, Philantrophist, Optimist. Flaws: PTSD. Bonds: Rich, Criminal record. Occupation: Marshal

Voice: Laughs frequently while speaking

Attributes [hide]

Daar Zzzxaaxthroth, Female Dragonborn Commoner 6
Medium (6'5") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 5 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)14 (+2) 15 (+2)9 (-1)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Tyna Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is greasy and uncared for. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: While she acts the brute, she is far gentler than she would appear. She enjoys reading and quiet.

History: She was born into a rich family. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To share knowledge with the world; and she has money and likes to spend it

Ideals: Fighting, Logical. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Dyer

Voice: Loud with bravado

Attributes [hide]

Tyna Smoothhands, Female Halfling Paladin 8
Small (3'2") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 62 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)8 (-1) 14 (+2)15 (+2)
Skills Athletics +1, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 6000 sp. Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs

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