Faral Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it, marred by sweets. With bright red hair. Her eyes are brown and beady.
Personality: She has a massive crush on the younger sibling of the Hunter who has hired her part-time. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Has a crush, Enemies. Occupation: Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 12 (+1) | 7 (-2) | 7 (-2) |
Senses Passive Perception 8
Languages Common, Elven, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Uadjit Caavylteradyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a moderate pudge and is not very fit. She wears a broad hat to hide her balding. She wears round tiny glasses practically rammed into her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: When she was but 4 years old her parents immigrated from the west. Uadjit was born on a far western plains where she grew up under the tutelage of her father, an expert Stableman. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Sabotage a competitor; and find a way to reverse the transformation of her brother
Ideals: Philantrophist. Flaws: Secretive. Bonds: Family, Immigrant, Job. Occupation: Stableman
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nimble Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman wears dark leathers with embroidery, and sports empty pouches on her belt. She sports a flattop fur cut. She has yellow eyes and a pastel hat with a grey feather.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the east to a Glassblower, Nimble learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Glassblower. She moves from town to town, unable to find a place to settle.
Motivation: She's attracted to the PC; and to unite with her sister
Bonds: Family, Slave, Job, Immigrant, Has a crush. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 29 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 |
Possessions: 3000 gp. Gold and topaz bottle stopper cork (1100 gp). A roughly beaten golden orb (150 gp). Gold dragon comb with red garnet eye (1100 gp). Sapphire pendant on gold chain (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bilga Payton, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears bulky black painted plate armor. Her hair, while still mostly red, has prominent grey streaks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Half-Orc in existence. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Bilga was born on a far northern forest where she grew up under the tutelage of her father, an expert Weaver. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Ideals: Justice. Bonds: Attractive, Rich, Immigrant, Adventurer. Occupation: Weaver
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 41 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 3 (-4) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 4000 sp. 1 Minor magic item.
Orsik Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'1" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his brown hair in a flapper bob. His eyes are violet.
Personality: He acts crazy and hedonistic. He is lazy, self-centered, vain, and jealous.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break
Ideals: Gifted. Flaws: Hedonist, Selfish, Insane. Bonds: Adventurer. Occupation: Crown-heir
Voice: Italian accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 6 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 8 (-1) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 3000 cp.
Thradal Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and lanky with angular features, he is an attractive figure. He wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He sports a long golden beard, and similarly colored long hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Thradal was raised in a hard working conservative environment. His childhood dream was to be a Bellfounder, but he was a colossal failure. He now owns his own business.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Justice. Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Dilettante
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Damaia Grief, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She has the majority of her body covered in plate. She has done her best to style her purple hair to look like a famous performer. She has black eyes.
Personality: Abrasive and pushy, she has a hard time making friends. She has a small toy that she constantly fidgets with.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She got away from her former life and has fallen to alcoholism.
Motivation: A deep hatred of goblins; and revenge
Flaws: Antagonistic, Addict. Bonds: Religious, Enemies. Occupation: Shepherd
Voice: Rolls R's
Attributes [hide]
Medium (6'0") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 17 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 150 pp.
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Their contribution stands as a beacon of hope for all adventurers!
