Tippletoe Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. With wild auburn hair. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She likes to make people angry or surprised. She is afraid of women and trembles around them
History: A powerful brothel owner made her what she is. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Rich, Attractive, Mentor. Occupation: Armorer
Voice: Old Prospector
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: Pink pearl (100 gp).
Therlin Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears rags and sports a simple walking cane. Her hair is cut close to her head. She has amber eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.
Motivation: To reunite with her absent father; and her relatives are trying to arrange a marriage
Ideals: Athletic, Joker. Bonds: Poor, Immigrant, Job, Family. Occupation: Interpreter
Voice: Scandinavian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 100 gp. Citrine (80 gp). Rock crystal (80 gp).
Kasdeya Vigil, Female Tiefling [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, she is an attractive figure. She usually wears her black robe and has her ceremonial dagger always slung over her shoulder. She has done her best to style her silver hair to look like a famous performer. She is very pretty but has cold, dead eyes.
Personality: Kasdeya is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born the only child of a wealthy merchant. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kasdeya grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kasdeya. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and seeks redemption
Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Adventurer, Criminal record. Occupation: Tanner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 9 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. Sardonyx (80 gp). Fiery yellow corundum (900 gp).
Mozikth Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: This eastern man has the majority of his body covered in plate. His clothes are grease stained in places. He wears his white crest up. His face is covered beneath a completely black helmet.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to loving parents in a slum to the east. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: He wants to meet his childhood hero; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy. Bonds: Poor, Immigrant, Adventurer. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 5)
Armor Class 9
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 7 (-2) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Undercommon, Giant, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: 4000 sp. Eye agate (9 gp).
Korinn Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat. She carries with her a set of longswords on her belt, each one with a ruby on the hilt. Her crest is white and very short. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: Eccentric and domineering, Korinn will drive conversation. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Korinn was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She's in love.
Ideals: Fighting, Extrovert, Persistence. Bonds: Has a crush. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 7
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 4 (-3) | 8 (-1) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3
Possessions: 380 gp. 1 Masterwork Common Melee.
Varis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is generally shirtless and showing off his tattooed chest. He has dyed his greying red hair a little too much giving a sharp red color. His brown eyes peer out from beneath his top tan hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He worked as a nervous Scribe and found it very stressful. He's also a talented Cook, but doesn't like to broadcast it.
Motivation: Wants to raise his children well; and balancing his hectic life and new scribe responsibilities is difficult
Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Job, Family. Occupation: Scribe
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1800 sp.
Sindri Offund, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'7", this man wears a well pressed and immaculate suit (or dress). He wears his black hair up. His blue eyes peer out from beneath his deerstalker tan hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A true patriot, Sindri would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Sold as a small child to a wizard, Sindri was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Cook soon after.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Shy. Bonds: Military, Mentor, Job, Religious. Occupation: Cook
Voice: Excited and jittery
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 23 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 21000 sp. 1 Minor magic item.
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