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NPC Generator

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Advanced [show]


Torbera Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tight fitting brown shirt and pants. Her hair is auburn and curly. She has several tiny amber earrings on each ear.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She struck the Layabout job and began her own company from there.

Motivation: Balancing her hectic life and new Layabout responsibilities is difficult; and she has money and likes to spend it

Flaws: Fearful. Bonds: Rich, Job, Slave, Nature. Occupation: Layabout

Voice: Gruff and masculine

Attributes [hide]

Torbera Trueblood, Female Dwarf Adept 4
Medium (3'11") Dwarf, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)8 (-1) 12 (+1)13 (+1)
Skills Insight +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Golden pearl (80 gp). Lapis lazuli (13 gp). 1 Minor magic item.


Social Check DCs


Werydd Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears professional attire. Her golden hair is knotted and matted. Her eyes are amber and catlike.

Personality: Eccentric and domineering, Werydd will drive conversation. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Werydd has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's attracted to the PC; and wants to have a good time and be beloved

Ideals: Extrovert, Optimist. Flaws: Disease. Bonds: Attractive, Poor. Occupation: Tailor

Voice: Irish accent

Attributes [hide]

Werydd Bloodkith, Female Dwarf Aristocrat 12
Medium (3'11") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 67 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 11 (+0)11 (+0)
Skills Acrobatics +6, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +5

Possessions: 4000 gp.


Social Check DCs


Ghesh Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the sun god around his neck, and a longsword on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His crest is rusty and curly. His eyes are red and he is always smoking a pipe.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast forest. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Shy, Ugly. Bonds: Family, Nature. Occupation: Mason

Voice: Uses lots of figures of speech

Attributes [hide]

Ghesh Imbixtellrhyst, Male Dragonborn Adept 3
Medium (6'4") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Just what you see.


Social Check DCs


Oblar Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His auburn hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Halfling conditions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to clean up the streets

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Guardian, Poor. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Oblar Stoutbridge, Male Halfling Adept 6
Small (2'11") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)13 (+1) 16 (+3)6 (-2)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 40 pp.


Social Check DCs


Qualen Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'2", this man wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His hair is golden and very short. This amber eyed northerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised in a desert tribe. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Joker. Flaws: Shy. Bonds: Nature, Adventurer, Job. Occupation: Cook

Voice: Sore throat, cough

Attributes [hide]

Qualen Fapplestamp, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)11 (+0) 10 (+0)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 6000 cp.


Social Check DCs


Rezena Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is bristling with hidden weapons, mostly lances and nunchakus. Her crest is cut close to her head. Her otherwise smooth face is marked with small tiny scars.

Personality: Rezena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born to a criminal king-pin and mafia family Through the years after Rezena was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Rezena's mother didn't care for her much, and the feeling was mutual. She tends to her Armorer job now, and dutifully fulfills any obligations she has.

Motivation: She feels that her past leaves her morally obligated to help; and regain custody of her daughter

Ideals: Extrovert, Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Job, Family. Occupation: Armorer

Voice: Creaky witch voice

Attributes [hide]

Rezena Hashphronyxadyn, Female Dragonborn Expert 7
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 10
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)15 (+2) 9 (-1)16 (+3)
Skills History +5, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1200 gp. Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (800 gp). 1 Minor magic item.


Social Check DCs


Cockaby Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this southern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his red hair up in a very large beehive style do. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He can't help but pocket interesting objects he comes across

History: Born in the south to a Shoemaker, Cockaby learned a great deal about his father's area of expertise. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Criminal record, Job. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Cockaby Glittergem, Male Gnome Expert 13
Small (3'3") Gnome, True Neutral (CR 13)
Armor Class 13
Hit Points 82 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)14 (+2) 10 (+0)14 (+2)
Skills Investigation +6, Survival +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 3000 gp. Old masterpiece painting (1000 gp). Silver ewer (40 gp). Gold dragon comb with red garnet eye (700 gp). 1 Medium magic item.


Social Check DCs

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