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NPC Generator

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Advanced [show]


Heather Brady, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a simple grey robe with green stripes complete with hood. She is an epitome of beauty. She has slicked back silver hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Like her father and her sister before her, after school she went straight into learning to become a Unemployed. She became a Unemployed soon after.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Ideals: Extrovert. Flaws: Greedy. Bonds: Attractive, Military, Job. Occupation: Unemployed

Voice: Rolls R's

Attributes [hide]

Heather Brady, Female Human Cleric 1
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)8 (-1) 13 (+1)11 (+0)
Skills Animal Handling +3, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 90 gp. Sardonyx (40 gp).


Social Check DCs


Neega Spaulding, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is generally shirtless and showing off her tattooed chest. Her hair is greying and her face has many wrinkles. Her gray eyes dart from person to person to random spaces in the air.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born in the south, but her parents moved at a very young age to the west. Her mother was a soldier and died while she was still young. Neega was left her mother's suit of armor and trained in its use and care. She left for the south, certain she would find work there.

Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Joker, Impeccable. Flaws: Hedonist. Bonds: Immigrant, Military. Occupation: Herbalist

Voice: Hissing voice

Attributes [hide]

Neega Spaulding, Female Half-Orc Adept 16
Medium (4'8") Half-Orc, True Neutral (CR 16)
Armor Class 11
Hit Points 64 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)10 (+0) 16 (+3)14 (+2)
Skills Intimidation +7, Nature +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333320

Possessions: 5000 gp. Malachite (12 gp). Bloodstone (30 gp). Jet (150 gp). Blue star sapphire (600 gp). Coral (150 gp). Brown diamond (5000 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Tiger eye turquoise (12 gp). Moonstone (30 gp). Moonstone (30 gp). Violet garnet (1600 gp). Jasper (30 gp). Black pearl (1600 gp). Golden pearl (150 gp). Fire opal (600 gp). Rock crystal (30 gp). Obsidian (12 gp). Eye agate (12 gp).


Social Check DCs


Sarah Harper, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears professional attire. Her golden hair is lengthy and is close to two feet long. Her violet eyes dart from person to person.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of her sister; and she desires power and/or immortality

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Family. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Sarah Harper, Female Human Wizard 1
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)9 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20 gp. 1 Climber’s kit.


Social Check DCs


Rinn Rothenel, Female Elf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, tan cloak. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She has gray eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the east to a Glassblower, Rinn learned a great deal about her mother's area of expertise. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Money/treasure.

Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Job, Rich. Occupation: Glassblower

Voice: Dark and ominous

Attributes [hide]

Rinn Rothenel, Female Elf Adept 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)15 (+2) 15 (+2)12 (+1)
Skills Arcana +4, Deception +3
Senses Passive Perception 12
Languages Common, Elven, Druidic, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Enialis Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep tan leather and dull violet iron scale mail. His chestnut hair is cut short with large spiked bangs in the front. His fierce blue eyes like to dwell on things.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mortician arts, while his mother instructed him in etiquette, music and courtly manner. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Selfish. Bonds: Immigrant, Criminal record, Rich, Attractive. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Enialis Qualanthri, Male Elf Commoner 3
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 16 (+3)14 (+2) 11 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Draconic, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Zephan Open, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing the road beaten gear of a warrior. He wears a broad hat to cover his moderate length purple hair. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: Born in the north to a Detective, Zephan learned a great deal about his mother's area of expertise. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Detective.

Motivation: He'd like to take his coworkers down a peg; and he loathes his own lifestyle

Ideals: Fighting, Joker, Persistence, Gifted. Flaws: Depressed. Bonds: Job. Occupation: Detective

Voice: Whispers

Attributes [hide]

Zephan Open, Male Tiefling Barbarian 8
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 10
Hit Points 47 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)13 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 900 gp.


Social Check DCs


Pelt Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light brown in addition to tight pants. His black fur is singed and shortened. His ears are large.

Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He has been saving his money to try and buy his brother's freedom.

Motivation: To find somewhere to settle down; and find a way to reverse the transformation of his brother

Ideals: Gifted, Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Family. Occupation: Servant

Voice: Slow speaker

Attributes [hide]

Pelt Paws, Male Tabaxi Rogue 8
Medium (6'4") Tabaxi, Chaotic Good (CR 8)
Armor Class 14
Hit Points 17 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +7, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 200 gp.


Social Check DCs

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