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NPC Generator

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Advanced [show]


Bree Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her red hair is greying along the sides and has receded to reveal a widow's peak. She has green eyes.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Bree was born with her father's beautiful face. One day when Bree was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Bree was heart-stricken from the event, and her mother started working long hours to provde for them. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Flaws: PTSD. Bonds: Attractive, Enemies, Family, Adventurer. Occupation: Ploughman

Voice: growls and snarls, animalistic

Attributes [hide]

Bree Tosscobble, Female Halfling Expert 1
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)8 (-1) 18 (+4)12 (+1)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +3

Possessions: 160 gp. Amber (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Mary Liadon, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman wears an entirely yellow suit with blue socks and a vest with buckled shoes and is in decent physical shape. She has wavy golden hair. She wears a mask on her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: She was born to loving parents in a slum to the north. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her absent mother; and revenge

Ideals: Passionate. Flaws: Disease. Bonds: Family, Poor, Enemies. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Mary Liadon, Female Half-Elf Wizard 5
Medium (4'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills History +6, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Undercommon, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 400 gp.


Social Check DCs


William Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a violet and brown robe with the hood down. His hair is chestnut and curly. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Sold as a small child to a slaver, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his father out around the business and became quite the natural. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist. Flaws: Shy, Greedy. Bonds: Mentor, Job. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

William Conway, Male Half-Elf Bard 9
Medium (5'4") Half-Elf, True Neutral (CR 9)
Armor Class 13
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +1 / 3d4-2, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333320

Possessions: 140 pp. Moonstone (60 gp). Fiery yellow corundum (700 gp). Rich purple corundum (700 gp). Rose (60 gp). Fire opal (700 gp). Blue quartz (12 gp). Rhodochrosite (12 gp).


Social Check DCs


Zanna Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of the four houses of cards around her neck, and a mace on her belt. She is physically well-built. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is obsessed with a lost civilization.

History: She was born in the north, but her parents moved at a very young age to the east. Zanna abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zanna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her old friends; and a need for knowledge about a nearby landmark

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Courier

Voice: Uses lots of figures of speech

Attributes [hide]

Zanna Scheppen, Female Gnome Druid 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills History +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 26000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Carlyle, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light grey in addition to tight pants. His long brown hair reaches down to his waist. His hazel eyes are passionate and lively.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is frequently practicing swordplay.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Laborer soon after.

Motivation: To clean up the streets; and he has money and likes to spend it

Ideals: Athletic, Joker. Bonds: Military, Rich, Job, Guardian. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Carlyle, Male Human Wizard 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)12 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Lamlis Aloro, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with top hat. He is an epitome of beauty. His hair is long and black with streaks of blonde, and is pulled back with small tan clips. His beard is blonde, braided, and well cared for. He is baby faced.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Lamlis was born in the north. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He's looking for his big break.

Ideals: Joker, Persistence. Bonds: Attractive, Family, Adventurer. Occupation: Performer

Voice: Tuts and clicks tongue

Attributes [hide]

Lamlis Aloro, Male Elf Expert 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)16 (+3) 17 (+3)16 (+3)
Skills Acrobatics +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Infernal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Azzakh Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a black poncho over his likewise colored trousers and shirt. His copper crest is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Azzakh Gygazzylyshrift, Male Dragonborn Barbarian 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)6 (-2) 10 (+0)15 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 6000 cp.


Social Check DCs

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