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NPC Generator

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Advanced [show]


Arha Marley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears professional attire. She has a moderate pudge and is not very fit. She has a long red ponytail with little hanging trinkets. She has several tiny aquamarine earrings on each ear.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born in the north, but her parents moved at a very young age to the east. She took every job she could get her hands on, but the opportunities for Half-Orcs in the north were limited. She has since lost track of the people in her past.

Motivation: Find a way to reverse the transformation of her sister; and to unite with her sister

Ideals: Fighting. Bonds: Attractive, Rich, Family, Immigrant. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Arha Marley, Female Half-Orc Rogue 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills History +2, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 700 sp.


Social Check DCs


Cloud Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his orange fur in a flapper bob. This blue eyed northerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Cloud hails from a village terrorized by illithids. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.

Motivation: Many illithids want him driven away; and sabotage a competitor

Ideals: Optimist, Philantrophist. Bonds: Enemies, Family, Job. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Cloud Candle, Male Tabaxi Fighter 10
Medium (6'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 92 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 6 (-2)16 (+3)
Skills Intimidation +7, Medicine +2
Senses Passive Perception 8
Languages Common, Ignan, Draconic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his black hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has a rivalry with the Church that dominates his actions.

Flaws: Insane, Addict. Bonds: Religious, Attractive. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerald Hayhurst, Male Human Commoner 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)13 (+1) 12 (+1)10 (+0)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Shanairla Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a violet collared shirt and green skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. She wears her blonde hair up in a very large beehive style do. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Shanairla enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: She comes from a rich southern family. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has built up a small fortune and can afford her own way.

Motivation: She's repulsed by the PC; and money/treasure

Flaws: Insomniac, Antagonistic, Hedonist. Bonds: Rich, Military. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Shanairla Sherman, Female Half-Elf Aristocrat 3
Medium (4'10") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)9 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Deception +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Numba Murnig, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a tan cloak and cross-gartered brown stockings. Her hair is golden and curly. She tend to wears goggles to shield her eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Numba is combative with any and all who dare try her patience in the slightest.

History: She was raised in a white middle class family as the only child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Jeweler for hire.

Motivation: Find a way to reverse the transformation of her sister; and an old rival family wants her found

Ideals: Justice. Flaws: Depressed, Mundane. Bonds: Job, Family. Occupation: Jeweler

Voice: Russian accent

Attributes [hide]

Numba Murnig, Female Gnome Druid 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 25000 sp. Rhodochrosite (5 gp). Red garnet (80 gp). 1 Minor magic item.


Social Check DCs


Marastyr Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her tied-back hair is auburn. She has gleaming, smiling green eyes.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Sold as a small child to a slaver, Marastyr was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She then took over the family business and is one of the better Armorer for hire.

Motivation: Sabotage a competitor; and she's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Mentor, Job. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Marastyr Rumnaheim, Female Dwarf Ranger 9
Medium (4'2") Dwarf, Neutral Good (CR 9)
Armor Class 9
Hit Points 62 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)16 (+3) 8 (-1)10 (+0)
Skills Medicine +2, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Orc, Gnome
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Silver chalice with lapis lazuli gems (80 gp). Large well-done wool tapestry (300 gp). Cloth of gold vestments (80 gp). Old masterpiece painting (1900 gp). 1 Minor magic item.


Social Check DCs


Alain Tosscobble, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red vest and prefers tan and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is portly but not overly obese. She keeps her long chestnut hair kept up in a rat tail. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is extraordinarily eccentric. Flattery will make her almost putty in your hands.

History: The child of western immigrants she idolized her mother. She went to a religious school and was inspired by the priests there in charitable deeds. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions

Flaws: Ugly, Insane, Selfish. Bonds: Immigrant, Religious. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Alain Tosscobble, Female Halfling Rogue 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Auran, Celestial
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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