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NPC Generator

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Advanced [show]


Beiro Yaeldrin, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a blue suit, tan shirt, and black tie. His hair is long and silver with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His amber eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. He plays an instrument quite well.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Ruler mother left him crippled. He has never given up on his singing dream.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Impulsive, Disease, Insomniac. Occupation: Doctor

Voice: Posh accent

Attributes [hide]

Beiro Yaeldrin, Male Elf Rogue 7
Medium (5'1") Elf, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)9 (-1) 14 (+2)14 (+2)
Skills Insight +5, Stealth +5
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 9000 sp. Alexandrite (500 gp). Azurite (6 gp). Tiger eye turquoise (6 gp). Fire opal (1600 gp).


Social Check DCs


Adrie Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears skinny pants and wears a tan and black robe with the hood down. Her hair is blonde and curly. Her eyes are blue and she is always smoking a pipe.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She works hard and plays hard.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Elf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she'd like to take her coworkers down a peg

Ideals: Logical. Flaws: Ugly, Hedonist, Insane. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Adrie Caerdonel, Female Elf Commoner 3
Medium (4'11") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Bertram Payton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a grey costume with the symbols of his god on his torso. His long red hair is drawn into a two foot long braid. He has brown eyes and a grey hat with a blue feather.

Personality: He has a massive crush on the younger sibling of the Roofer who has hired him part-time. He is used to getting what he wants. In part because he is a meticulous planner.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has passion for adventuring and risk; and doesn't want to be a roofer and was forced into it by his family

Ideals: Professionalism. Flaws: Shy. Bonds: Has a crush, Family, Adventurer. Occupation: Roofer

Voice: Strong lisp

Attributes [hide]

Bertram Payton, Male Human Ranger 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)5 (-3) 12 (+1)7 (-2)
Skills Acrobatics +5, Nature -1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Tourmaline (160 gp).


Social Check DCs


Naamah Havoc, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She sports green clothing, slightly heavier than average wear. Her hair is greying and her face has many wrinkles. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She will rave to anyone who will listen. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the west to a Bricklayer, Naamah learned a great deal about her mother's area of expertise. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She struck the Bricklayer job and began her own company from there.

Motivation: She has money and likes to spend it; and she is not mentally stable, and does not behave rationally

Flaws: Insane, Shy. Bonds: Job, Debt, Rich. Occupation: Bricklayer

Voice: Australian accent

Attributes [hide]

Naamah Havoc, Female Tiefling Commoner 7
Medium (5'9") Tiefling, True Neutral (CR 7)
Armor Class 10
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)16 (+3) 16 (+3)19 (+4)
Skills Animal Handling +6, History +6
Senses Passive Perception 13
Languages Common, Abyssal, Halfling, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 90 pp. Bloodstone (80 gp). Smoky quartz (80 gp). Blue quartz (4 gp). 1 Minor magic item.


Social Check DCs


Qualen Turen, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, black shirt, and red tie. His skin is fair and his fingers are delicate and long. He is bald on top and has large auburn tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Qualen was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Military. Occupation: Brewer

Voice: Pronounces O like U

Attributes [hide]

Qualen Turen, Male Gnome Fighter 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)8 (-1) 15 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 16000 cp.


Social Check DCs


Mehen Wivvyrholdalphiax, Male Dragonborn [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull yellow iron scale mail. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a clover on it. His silver crest is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is obsessed with finding treasure.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac.

Flaws: Disease, Insomniac. Bonds: Attractive, Criminal record, Adventurer. Occupation: Unemployed

Voice: Scandinavian accent

Attributes [hide]

Mehen Wivvyrholdalphiax, Male Dragonborn Warrior 11
Medium (6'4") Dragonborn, Neutral Evil (CR 11)
Armor Class 13
Hit Points 59 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)14 (+2) 17 (+3)12 (+1)
Skills Arcana +6, Insight +7
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rangrim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his mother. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Athletic, Fighting. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Rangrim Rumnaheim, Male Dwarf Fighter 7
Medium (4'3") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 64 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)14 (+2) 11 (+0)10 (+0)
Skills Nature +5, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 800 gp. Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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