Harbek Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with white socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a long red beard, and similarly colored long hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing himself, he comes off as nervous. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Spy and was forced into it by his family.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Spy
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 86 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Sylvan
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 3000 gp. Chalcedony (80 gp). Violet garnet (900 gp). Chalcedony (80 gp). Iolite (80 gp). Obsidian (7 gp). Lapis lazuli (7 gp). White opal (1500 gp). Black star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fivin Fasharash, Male Elf [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. His hair is short and brown. He wears an eyepatch.
Personality: He hates Elves with a passion. As such he is filled with self loathing. Fivin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He got into the Barrister business at a young age. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Scribe again; and half-orc compassion
Flaws: Ugly, Racist, PTSD. Bonds: Family, Job. Occupation: Barrister
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 7)
Armor Class 14
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal, Auran, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 4000 sp. Blue star sapphire (1300 gp). Alexandrite (500 gp).
Dûsh Altham, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears tattered old clothes. With a patchy blonde beard and wild blonde hair. His thin eyebrows rest above his beady hazel eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Shy, Antagonistic. Bonds: Religious, Mentor. Occupation: Roofer
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 42000 sp. 1 Minor magic item.
Agatha Clare, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and is pretty ugly. Her hair is red and very short. Her blue eyes dart from person to person.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She works hard and plays hard.
History: When she was but 4 years old her parents immigrated from the east. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She left for the east, certain she would find work there.
Motivation: Money/treasure.
Ideals: Opinionated. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant. Occupation: Miner
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 13 (+1) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Loopmottin Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her auburn hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady blue eyes.
Personality: Loopmottin wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She is lazy and tries to find solutions quickly.
History: She was born on a small isolated farm. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Retire the richest woman in the east; and wants to raise her children well
Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Lazy. Bonds: Nature. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'5") Gnome, Neutral Evil (CR 9)
Armor Class 11
Hit Points 48 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thorin Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has all his life been fascinated with dancing.
History: He was born a particularly ugly child, much to the horror of his parents. Thorin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world.
Ideals: Artistic, Logical. Flaws: Antagonistic, Ugly. Bonds: Adventurer. Occupation: Cartwright
Voice: Jittery and nervous
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 11000 sp. Sardonyx (80 gp). Bloodstone (80 gp). Fire opal (1100 gp).
Odorr Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and wears black trousers with white and green striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his chestnut hair. His eyes are likewise blue. His teeth are white and perfect.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Sold as a small child to a brothel owner, Odorr was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Odorr grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Odorr. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Bonds: Attractive, Adventurer, Criminal record, Mentor, Debt. Occupation: Mason
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 7000 cp.
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