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NPC Generator

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Advanced [show]


Adelaide Marston, Female Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern woman wears a faded coat and loose pants complete with broad hat. She has shaved her head bald. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: Adelaide wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised in a white middle class family as the only child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Weaver job now, and dutifully fulfills any obligations she has.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Ideals: Athletic, Disciplined, Impeccable. Flaws: Mundane. Bonds: Job. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Adelaide Marston, Female Human Aristocrat 11
Medium (5'7") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 48 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)8 (-1) 10 (+0)15 (+2)
Skills Acrobatics +4, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +6

Possessions: 600 gp. Silver comb with moonstones (100 gp). Golden circlet with four aquamarines (1000 gp). Fire opal pendant on a fine gold chain (2000 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Jelenneth Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears suspenders and violet workpants. Her shirt is white, and she wears a heavy violet leather apron most of the time. Her skin is also unnaturally pale. Her hair is red and curly. Her thin eyebrows rest above her beady amber eyes.

Personality: She is very quiet and rarely speaks above a whisper. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was born to loving parents in a slum to the south. She has had some formal painting training, and achieved minor success. Days after completing her studies, news broke out that her hometown was attacked by giants. Jelenneth was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Revenge; and someone believes her a fraud

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Enemies, Poor. Occupation: Performer

Voice: Old Prospector

Attributes [hide]

Jelenneth Wasanthi, Female Half-Elf Bard 2
Medium (4'7") Half-Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)15 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Orc, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 190 gp.


Social Check DCs


Ethereal Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her lavender fur is slicked back into a classic pompadour. Her face is covered beneath a completely black helmet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is an amazing painter.

History: She was born blind and as such lacked many opportunities for work. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has achieved small success as a Bricklayer.

Motivation: Money/treasure; and to be a unemployed again

Ideals: Gifted. Flaws: Disease, PTSD. Bonds: Rich, Job. Occupation: Bricklayer

Voice: Sensual and smooth

Attributes [hide]

Ethereal Grass, Female Tabaxi Druid 4
Medium (5'2") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 16 (+3)10 (+0) 8 (-1)13 (+1)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Mormo Calm, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a clover on it. His hair is black, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Mormo embodies much of what other species detest in the Tieflings. He is able to fit into much smaller and tighter spaces than normal.

History: Born in the south his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Mormo and his spouse have recently divorced.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Poor. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Mormo Calm, Male Tiefling Aristocrat 9
Medium (5'10") Tiefling, Lawful Good (CR 9)
Armor Class 10
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1100 gp.


Social Check DCs


Dazzazn Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a tight fitting green shirt and pants. He carries with him a set of quarterstaffs, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His bronze crest is smooth and relatively long. His thin eyebrows rest above his beady red eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in a small village he learned the ways of the warrior from his father. Dazzazn was born on a far northern mountains where he grew up under the tutelage of his father, an expert Mason. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Logical. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Mason

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dazzazn Daardendrian, Male Dragonborn Expert 5
Medium (6'8") Dragonborn, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)13 (+1) 9 (-1)16 (+3)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +4

Possessions: 5000 sp. Old masterpiece painting (1100 gp). Brass mug with jade inlays (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs


Ghâm Emsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Bellfounder. His long golden hair reaches down to his waist. His ears are large.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his mother and his sister before him, after school he went straight into learning to become a Bellfounder. He has worked as a Bellfounder like his mother before him.

Motivation: To settle down with his crush.

Flaws: Ugly, Racist, Disease. Bonds: Poor, Has a crush, Job. Occupation: Bellfounder

Voice: Nasally tone

Attributes [hide]

Ghâm Emsworth, Male Half-Orc Warrior 7
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 73 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)7 (-2) 11 (+0)14 (+2)
Skills Animal Handling +3, Investigation +1
Senses Passive Perception 10
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eida Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a fine chain shirt which she covers with red colored cloaks and clothing. Her long auburn hair reaches down to her waist. She has a dull look in her amber eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Eida was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She was granted divine powers by her dying sister.

Motivation: To share knowledge with the world; and an old rival family wants her found

Ideals: Joker, Gifted, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Eida Tealeaf, Female Halfling Barbarian 3
Small (3'0") Halfling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 12 (+1)9 (-1)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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