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NPC Generator

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Advanced [show]


Heather Warwick, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she tends to wear a large grey jacket. Her chestnut hair is greying along the sides and has receded to reveal a widow's peak. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Calm and collected, she is a well trained Merchant. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to loving parents in a slum to the east. She helped her father out around the business and became quite the natural. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Wants to have a good time and be beloved; and she has a crush on the local weaver

Ideals: Optimist. Bonds: Job, Poor, Has a crush. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Heather Warwick, Female Human Warlock 1
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Athletics +5, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 140 gp. Rhodochrosite (7 gp).


Social Check DCs


Emen Tattersall, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), and carries spears. Her golden hair is cut jaggedly and amateurishly. Her hazel eyes peer out from beneath her small white hat.

Personality: She acts crazy and hedonistic. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Born in the south her family was never financially stable. Her family was turned out during the war. She and her family wandered south to less war torn lands. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels threatened by others

Ideals: Fighting. Flaws: Hedonist, Fearful, PTSD. Bonds: Poor. Occupation: Slave Trader

Voice: Irish accent

Attributes [hide]

Emen Tattersall, Female Half-Orc Barbarian 7
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 81 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 15 (+2)6 (-2) 13 (+1)10 (+0)
Skills Athletics +6, Stealth +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Old masterpiece painting (1700 gp).


Social Check DCs


Mella Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy black stubble. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a hunchback. She sports a flattop hair cut. Her violet eyes are passionate and lively.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She works hard and plays hard.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Mella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Mella's mother didn't care for her much, and the feeling was mutual. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's repulsed by the PC; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Ideals: Justice. Flaws: Ugly, Hedonist, Antagonistic, Depressed. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Mella Azzo, Female Half-Elf Druid 2
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 5 (-3)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Auran, Sylvan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 400 sp. Pink pearl (40 gp). Chrysoprase (60 gp). Carnelian (60 gp).


Social Check DCs


Hadwisa Preston, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears dark leathers with embroidery. She keeps her chestnut hair in a flapper bob. This hazel eyed southerner is not easily forgotten.

Personality: She is overprotective of those who hire her services. She is skeptical of what others tell her and is slow to trust.

History: She was born in a small mountains village. While studying, she fell in love. They married and had a son. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To protect her home; and wishes to resurrect an old love

Flaws: Ugly, Shy. Bonds: Guardian, Nature, In love. Occupation: Performer

Voice: Irish accent

Attributes [hide]

Hadwisa Preston, Female Human Commoner 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)18 (+4) 14 (+2)8 (-1)
Skills Arcana +6, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll, Dwarven, Elven, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 gp.


Social Check DCs


Einkil Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is dressed in earthy colors with a grey and blue handkerchief worn on his left side. His brown hair is styled in orderly dreadlocks. He has a dull look in his green eyes.

Personality: He is fixated on the number 38. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Flattery will make him almost putty in your hands.

History: He was always a brilliant, if unscrupulous mind. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Logical, Entrepeneur. Flaws: Insane, Selfish. Bonds: Family. Occupation: Mercenary

Voice: Cold and demanding tone

Attributes [hide]

Einkil Orcfoe, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 10 (+0)14 (+2) 8 (-1)12 (+1)
Skills Acrobatics +0, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +1 / 1d6-1, Ranged +0 / 1d6-2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He sports a flattop fur cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Cask is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Shy. Bonds: Family, Poor, Criminal record. Occupation: Dilettante

Voice: Rhymes sentences (sorry)

Attributes [hide]

Cask In the Wind, Male Tabaxi Commoner 7
Medium (6'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 13
Hit Points 21 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)16 (+3) 13 (+1)16 (+3)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Sylvan, Auran, Infernal
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 sp. Embroidered and bejeweled glove (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Eberk Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: 4'2" and muscular, this eastern man wears an entirely brown suit with pastel socks and a vest with buckled shoes. His brown hair is cut short. He is very pretty but has cold, dead eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to trick people and travel the world for free.

Motivation: He is compelled to act according to his religious beliefs; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Justice. Bonds: Attractive, Criminal record, Religious. Occupation: Herbalist

Voice: Timid voice

Attributes [hide]

Eberk Trueblood, Male Dwarf Rogue 12
Medium (4'2") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 106 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 18 (+4)14 (+2) 9 (-1)14 (+2)
Skills Insight +3, Nature +6
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp. Blue quartz (6 gp). Bloodstone (30 gp). Rose (30 gp). Malachite (6 gp). Freshwater pearl (6 gp). Peridot (30 gp). Chalcedony (30 gp). Tiger eye turquoise (6 gp). Deep blue spinel (1500 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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