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NPC Generator

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Advanced [show]


Sannl Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman usually wears her brown robe and has her warhammer always slung over her shoulder, and a wedding ring on her right hand. Her auburn hair is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born to a criminal king-pin and mafia family Her first spouse was a Mason, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Sannl never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: Sabotage a competitor; and her spouse's relatives view her with great suspicion

Ideals: Optimist. Bonds: In love, Criminal record, Family, Job. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Sannl Rakankrak, Female Dwarf Paladin 7
Medium (3'11") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 9 (-1)9 (-1)
Skills Arcana +4, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Alexandrite (1600 gp). 1 Minor magic item.


Social Check DCs


Giselle Yardley, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears dark leathers with embroidery. Her hair is black and curly. Her eyes, though not visible through her cowl, are hazel.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She plays an instrument quite well.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Crown-heir arts, while her father instructed her in etiquette, music and courtly manner. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She now mingles about in high society.

Motivation: Tiefling compassion; and a strong sense of loyalty to tiefling people

Ideals: Athletic, Artistic. Flaws: Cynical, Racist. Bonds: Rich. Occupation: Crown-heir

Voice: Sleepy voice

Attributes [hide]

Giselle Yardley, Female Human Warlock 1
Medium (4'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)9 (-1) 17 (+3)10 (+0)
Skills Intimidation +2, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp.


Social Check DCs


Fonkin Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a crossbow on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is styled in orderly dreadlocks. He has gleaming, smiling brown eyes.

Personality: He has always had a great fascination with Dwarven culture. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Fonkin was born with his mother's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Mason

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fonkin Pingun, Male Gnome Ranger 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 20 (+5)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs


Traubon Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'4" and wears rags and sports a simple walking cane. He has red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: The child of western immigrants he idolized his mother. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Traubon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Traubon. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Insane, Antagonistic. Bonds: Poor, In love, Immigrant, Criminal record. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Traubon Steelfist, Male Dwarf Wizard 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 190 gp.


Social Check DCs


Alvyn Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a blue vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. He wears his chestnut hair up in a very large beehive style do. His eyes are a pleasant green.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Alvyn hails from a village terrorized by drow. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of drow; and revenge

Ideals: Joker. Flaws: Ugly. Bonds: Immigrant, Military, Enemies. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Alvyn Sympony, Male Gnome Adept 8
Small (3'8") Gnome, Neutral Evil (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)15 (+2) 8 (-1)13 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Giant, Halfling
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eridred Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are violet and beady.

Personality: Eccentric and domineering, Eridred will drive conversation. She pushes her goals aggressively. She is also a coward if confronted.

History: Sold as a small child to a wizard, Eridred was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. She is untrained/undisciplined, which makes her dangerous.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Ideals: Extrovert. Flaws: Ugly, Insane, Fearful. Bonds: Mentor. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Eridred Dankil, Female Dwarf Cleric 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)9 (-1) 18 (+4)11 (+0)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: Just what you see.


Social Check DCs


Flame Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman has the majority of her body covered in plate and is in decent physical shape. Her brown fur is braided into rings. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is harsh and unforgiving.

History: She comes from a rich southern family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Flaws: Mundane, Antagonistic. Bonds: Attractive, Rich. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Flame Moon, Female Tabaxi Barbarian 4
Medium (5'1") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 10 (+0)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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