Enna Dalanthan, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears dark leathers with embroidery. Her hair, while still mostly brown, has prominent grey streaks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She does not believe in violence as a means to an end. She is a dedicated Bather but believes her peers are too gung-ho.
History: She served in the navy to pay for her family's outstanding loans. Through the years after Enna was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Enna's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Military. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. 1 Banded mail. 1 Half-Plate.
Quelenna Aloro, Female Elf [Permalink]
Personal [hide]
Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized amethyst on her left hand. Her hair is short and silver. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Quelenna is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: The child of eastern immigrants she idolized her father. She dropped out of school to support her sick father, and resented it. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: Dwarven compassion; and find a way to reverse the transformation of her brother
Ideals: Logical. Flaws: Racist. Bonds: Rich, Guardian, Family, Immigrant. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 2 Holy water. 3 Acid flasks. 3 Antitoxin.
Veloptima Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing the road beaten gear of a warrior. She carries with her a set of kukris on her belt, each one with a opal on the hilt. She wears her hair in dreadlocks. Her eyes are blue and catlike.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not believe in violence as a means to an end. She is a dedicated Cartwright but believes her peers are too gung-ho.
History: Veloptima was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Veloptima was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Veloptima's mother didn't care for her much, and the feeling was mutual. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Sabotage a competitor; and wants a kiss
Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Poor, Has a crush, Job. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 100 gp. 1 Everburning torch.
Hecat Hope, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears professional attire. Her hair is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born on a small isolated farm. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has dedicated herself to building a better village for her children.
Motivation: She has passion for adventuring and risk; and sabotage a competitor
Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Tiefling, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 27 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Orc, Sylvan, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: Freshwater pearl (10 gp). Rock crystal (40 gp). Silver pearl (90 gp).
Bathin Despair, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a well pressed and immaculate suit (or dress). His hair is dark red, silky, and of moderate length. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also has developed a complete distrust of the Doctor profession.
History: When he was but 4 years old his parents immigrated from the south. In his 15th year, his parents were killed by a gnolls raid, leaving Bathin alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Shipwright for the past few years.
Motivation: He wants revenge against gnolls; and expand his business
Ideals: Opinionated. Bonds: Immigrant, Attractive, Job, Enemies. Occupation: Shipwright
Voice: Australian accent
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Druidic, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Magnifying glass.
Taklinn Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Mason does. He carries with him a set of greatswords on his belt, each one with a amber on the hilt. His golden hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.
Motivation: Further expansion of business.
Ideals: Fighting, Optimist. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Mason
Voice: Speaks with a cold
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 45 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Celestial, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 60 pp. Azurite (7 gp). Peridot (70 gp). 1 Minor magic item. 1 Minor magic item.
Sapply Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. He has wavy auburn hair. His amber eyes are slightly larger than normal.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.
History: Sapply was born in the south. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Painter, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Artistic, Persistence. Flaws: Secretive. Bonds: Attractive, Job. Occupation: Performer
Voice: Booming voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. 1 Minor magic item.
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