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NPC Generator

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Advanced [show]


Tervaround Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is dressed in a clean tan cloak covering her clean studded leather. She has done her best to style her auburn hair to look like a famous performer. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: Tervaround is depressed about a lot of things. She tends to be a nihilist. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a criminal king-pin and mafia family She moved from fad to fad and when she turned 15 she discovered music. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and a rival would like her out of the picture

Ideals: Artistic. Flaws: Ugly, Depressed. Bonds: Immigrant, Criminal record. Occupation: Healer

Voice: German accent

Attributes [hide]

Tervaround Glittergem, Female Gnome Monk 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)9 (-1) 16 (+3)14 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Blue sapphire (1200 gp). Banded agate (9 gp). Blue sapphire (1200 gp). 1 Minor magic item.


Social Check DCs


Lezre Livingstone, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears very tight pants and wife beaters, though occasionally she sports a black coat. Her red hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.

Personality: Calm and collected, she is a well trained Apothecary. She is lazy and tries to find solutions quickly.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Flaws: Lazy, Mundane. Bonds: Job. Occupation: Apothecary

Voice: Low rumbling, strings words together

Attributes [hide]

Lezre Livingstone, Female Half-Orc Rogue 4
Medium (5'10") Half-Orc, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Ignan, Goblin
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Jelenneth Amastacia, Female Elf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears light armors faded through time and improper care. Her black hair is well kept. Her eyes are likewise violet.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was taken from her home at a very young age. She now owns her own business.

Motivation: To be a Blacksmith again; and she is currently in port desperately looking for someone to get her out

Ideals: Optimist, Gifted. Bonds: Job, Slave. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jelenneth Amastacia, Female Elf Warrior 4
Medium (4'7") Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 15 (+2)10 (+0)
Skills Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 40000 sp. 1 Minor magic item.


Social Check DCs


Emerald Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and is constantly adorned with expensive silk clothing, often dyed in bright pastel and tan, and wears rings and necklaces with large, colorful gems. He has no fur. His thin eyebrows rest above his beady copper eyes.

Personality: Calm and collected, he is a well trained Shepherd. A true patriot, Emerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Tabaxi Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He left for the north, certain he would find work there.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and balancing his hectic life and new shepherd responsibilities is difficult

Flaws: Ugly. Bonds: Rich, Job, Military, Immigrant, Adventurer. Occupation: Shepherd

Voice: Puts emphasis on the wrong words

Attributes [hide]

Emerald Thunder, Male Tabaxi Adept 5
Medium (6'0") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Perception +5, Performance +4
Senses Passive Perception 14
Languages Common, Giant, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13321000

Possessions: 2000 sp. Black star sapphire (600 gp). Emerald (600 gp).


Social Check DCs


Carrie Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple brown line shooting up and back down. His black hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born the only child of a wealthy merchant. His father had invested heavily in several trade routes and wanted him to inherit them. He has been a successful dealer in antiques buying low and selling high.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Rich. Occupation: Performer

Voice: Loud with bravado

Attributes [hide]

Carrie Meliamne, Male Elf Monk 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 6 (-2)11 (+0) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Dagnal Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively, and she perpetually has her shortspear ready. Her hair is long and red with streaks of black, and is pulled back with small brown clips. Her green eyes dart from person to person.

Personality: She can speak with the recently deceased. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Dagnal was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Due to her spouse's obsession with being a Sailor they were divorced and she won custody of their son. She worked as a Tailor, and she later adopted a second son.

Motivation: Marry her brother to traveling adventurers.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Family. Occupation: Tailor

Voice: Spanish accent

Attributes [hide]

Dagnal Helcral, Female Dwarf Fighter 12
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 132 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 20 (+5)9 (-1) 12 (+1)15 (+2)
Skills Acrobatics +5, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 3d10-2, Ranged +5 / 3d10+1, Grapple +3

Possessions: 1000 gp. Moss agate (8 gp). Rose (60 gp). Chalcedony (60 gp). Violet garnet (600 gp).


Social Check DCs


Aura Running, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally shirtless and showing off his tattooed chest. His gray fur is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the east, but his parents moved at a very young age to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption.

Ideals: Persistence. Bonds: In love, Immigrant, Criminal record. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Aura Running, Male Tabaxi Bard 8
Medium (6'0") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)17 (+3) 11 (+0)16 (+3)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Aquan, Infernal, Giant
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: Just what you see.


Social Check DCs

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