Pígug Cromwell, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, but even with his fine clothing he looks run-down. His hair is greying and his face has many wrinkles. His gray eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To unite with his sister; and doesn't want to be a herbalist and was forced into it by his family
Ideals: Logical. Flaws: Emotional. Bonds: Poor, Military, Family. Occupation: Herbalist
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Evil (CR 14)
Armor Class 11
Hit Points 76 (14d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Dwarven
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
Possessions: 2000 gp. Amber (90 gp). Sardonyx (60 gp). Blue quartz (6 gp). 1 Medium magic item.
Cumpen Sympony, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She is portly but not overly obese. Her hair is red, silky, and of moderate length. She tend to wears goggles to shield her eyes.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Blacksmith arts, while her father instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and to prove her worth to the world
Flaws: Depressed, Impulsive, Antagonistic. Bonds: Attractive, Rich. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 |
Possessions: 23000 sp. 1 Minor magic item.
Megren Turnuroth, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'8" has a big stupid grin on her face most of the time. She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft black waves gently in the breeze. Her copper crest is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She takes great joy in being the best Layabout in town.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted from career to career and currently works as a Layabout.
Motivation: She is content; and to find somewhere to settle down
Flaws: Mundane. Bonds: Rich, Attractive, Job, Religious. Occupation: Layabout
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 310 gp. Alexandrite (600 gp). Carnelian (30 gp). Deep blue spinel (600 gp). 1 Half-Plate.
Morkral Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. His white hair is braided into rings. His amber eyes dart from person to person.
Personality: Abrasive and pushy, he has a hard time making friends. Morkral is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He is a Lycanthrope in disguise. Morkral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants revenge against drow; and to reunite with his old friends
Ideals: Persistence. Flaws: Antagonistic. Bonds: Family, Adventurer, Enemies. Occupation: Dyer
Voice: pre-pubescent
Attributes [hide]
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +4
Possessions: 320 gp.
Hugolina Rodney, Female Human [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She is bristling with hidden weapons, mostly halberds and shortbows. Her brown hair is greasy and uncared for. Her eyes, though not visible through her cowl, are blue.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has recently gotten a pet goose that steals things from people.
Motivation: Doesn't want to be a Beggar and was forced into it by her family.
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Criminal record, Family. Occupation: Beggar
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 54 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Terran, Druidic
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 260 pp.
Griselda Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears an entirely yellow suit with green socks and a vest with buckled shoes. She wears a Stetson hat to cover her moderate length blonde hair. She has a dull look in her violet eyes.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Born to a poor family in the city she treasured whatever gifts she got. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She loathes her own lifestyle; and to clean up the streets
Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Attractive, Guardian. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 4)
Armor Class 10
Hit Points 7 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 6 (-2) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp.
Sweet Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left arm. He tends to wear a brown poncho over his likewise colored trousers and shirt. His beige fur is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Doctor
Voice: Speaks with a cold
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 13
Hit Points 73 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
Possessions: 8000 sp. Red garnet (140 gp). Blue quartz (12 gp).
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