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NPC Generator

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Advanced [show]


Audhild Ironfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long auburn hair is drawn into a two foot long braid. She wears an eyepatch.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is a very good compulsive liar and kleptomaniac.

History: Born to a poor family in the city she treasured whatever gifts she got. Audhild liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She used her abilities to trick people and travel the world for free.

Motivation: She loathes her own lifestyle; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Depressed. Bonds: Criminal record, Poor, Nature. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Audhild Ironfist, Female Dwarf Commoner 8
Medium (3'10") Dwarf, Neutral Evil (CR 8)
Armor Class 11
Hit Points 43 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 10 (+0)12 (+1)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damakos Verity, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy black pantaloons and a grey scarf, and is pretty ugly. His chestnut hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady black eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Athletic, Logical. Flaws: Ugly. Bonds: Religious, Slave. Occupation: Servant

Voice: Speaks in third person

Attributes [hide]

Damakos Verity, Male Tiefling Barbarian 8
Medium (5'0") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 78 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)15 (+2) 10 (+0)15 (+2)
Skills Arcana +5, Survival +3
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cory Watson, Male Human [Permalink]

Personal [hide]

Description: A 5'1" eastern man, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a feathered hat to cover his moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: He was born in a small desert village. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Miner.

Motivation: To be a Stableman again.

Ideals: Joker, Professionalism. Bonds: Poor, Nature, Job. Occupation: Miner

Voice: Slurs words

Attributes [hide]

Cory Watson, Male Human Barbarian 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 13 (+1)8 (-1)
Skills Acrobatics +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 200 sp.


Social Check DCs


Ghûra Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a scythe on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He has wavy brown hair. His violet eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He receives visions of the future at random moments

History: Ghûra was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Fisher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Optimist, Gifted. Bonds: Poor, Criminal record. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Ghûra Shelly, Male Half-Orc Warlock 8
Medium (6'1") Half-Orc, True Neutral (CR 8)
Armor Class 10
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)8 (-1) 11 (+0)14 (+2)
Skills Insight +3, Investigation +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 11000 sp. Golden pearl (80 gp). Rich purple corundum (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in an above average manner. He has a small bristly mustache and wavy chestnut hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great joy in being the best Guard in town.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Servant, but he got bored and became a Guard. He's also a talented Servant, but doesn't like to broadcast it.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Guard

Voice: Soothing and warm

Attributes [hide]

Gerard Birkenhead, Male Human Barbarian 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 800 sp. Hematite (14 gp). 1 Masterwork Common Melee.


Social Check DCs


Eberk Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has white hair. This hazel eyed westerner is not easily forgotten.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Eberk enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic. Flaws: Terse, Hedonist, Disease. Bonds: Rich, Slave. Occupation: Assassin

Voice: Farmer accent

Attributes [hide]

Eberk Daerdahk, Male Dwarf Fighter 7
Medium (4'1") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 51 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)17 (+3) 12 (+1)15 (+2)
Skills Persuasion +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Giant, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 800 gp. Azurite (13 gp). Jasper (20 gp). Eye agate (13 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Beitz, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 4'10" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. Her auburn hair is slicked back into a classic pompadour. Her amber eyes lackadaisically let the world flow into them.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a necromancer, Rosalind was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her mother out around the business and became quite the natural. By chance she met her brother recently and the two have been together since.

Motivation: Her religion dominates her actions; and sabotage a competitor

Flaws: Insomniac. Bonds: Attractive, Job, Mentor, Family, Religious. Occupation: Stylist

Voice: Spits words with contempt

Attributes [hide]

Rosalind Beitz, Female Human Ranger 9
Medium (4'10") Human, Chaotic Good (CR 9)
Armor Class 13
Hit Points 59 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 90 pp. Blue star sapphire (700 gp). White opal (700 gp). Onyx (20 gp). Iolite (20 gp). Aquamarine (1000 gp). Deep blue spinel (1000 gp). Lapis lazuli (16 gp).


Social Check DCs

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