Mozikth Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears just a green suit. He keeps his blue crest in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Mozikth has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Professionalism. Flaws: Ugly, Shy, Disease, Insomniac. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 19)
Armor Class 9
Hit Points 96 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Draconic
Attacks Melee +9 / 5d8+3, Ranged +5 / 5d8-1, Grapple +3
Possessions: 600 pp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1800 gp). Fire opal pendant on a fine gold chain (2400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Solid gold idol (1200 gp). Jeweled gold crown (6000 gp). Large well-done wool tapestry (300 gp). Silver ewer (90 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Medium magic item. 1 Medium magic item.
Osco Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'0". He wears a well pressed and immaculate suit (or dress). His auburn hair is braided into rings. His thin eyebrows rest above his beady hazel eyes.
Personality: Osco is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of western immigrants he idolized his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Healer.
Motivation: Further expansion of business.
Ideals: Extrovert, Professionalism. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Healer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 30 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: Golden pearl (100 gp). Malachite (15 gp). Aquamarine (1100 gp). Emerald (700 gp).
Brakka Anderton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Beneath her clothing is a huge mess of scar tissue. Her black hair is drawn into a tight pony tail with a skull scrunchie. She has several tiny sapphire earrings on each ear.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Brakka was raised in a hard working conservative environment. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's also a talented Spice Merchant, but doesn't like to broadcast it.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Optimist. Flaws: Sensitive. Bonds: Slave, Rich, Job. Occupation: Barber
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 2100 sp.
Raiann Ghaallixirn, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'5", this woman wears a worn and beaten armor. Her crest is short and black. Her red eyes dart from person to person.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is harsh and unforgiving.
History: A powerful necromancer made her what she is. She took every job she could get her hands on, but the opportunities for Dragonborns in the east were limited. After a long history of fighting, Raiann and her spouse have recently divorced.
Motivation: To be a Layabout again; and balancing her hectic life and new butcher responsibilities is difficult
Flaws: Antagonistic. Bonds: Mentor, Immigrant, Job. Occupation: Butcher
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 pp.
Sindri Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears tan painted combat armor at almost all times. He has wavy auburn hair. His eyes are blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His job bores him to no end. He has decided to make it more interesting.
History: Born to a pair of adventurers, Sindri grew up listening to his mother's many stories. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-elven artifacts is his passion
Flaws: Selfish. Bonds: Attractive, Adventurer, Criminal record. Occupation: Soapmaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 8
Hit Points 25 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 5 (-3) | 14 (+2) | 4 (-3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3
Possessions: 10 pp.
Merihim Fate, Male Tiefling [Permalink]
Personal [hide]
Description: 5'2" and muscular, this southern man wears professional attire. He has moderate length chestnut hair. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He also is a firm believer in the manly ideal.
History: Sold as a small child to a wizard, Merihim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic. Flaws: Addict, Impulsive. Bonds: Attractive, Mentor. Occupation: Gardener
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Myathethil Aloro, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a fine chain shirt which she covers with blue colored cloaks and clothing. She has a long red ponytail with little hanging trinkets. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born blind and as such lacked many opportunities for work. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Flaws: Cynical, Disease. Bonds: Attractive. Occupation: Locksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 47 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Terran
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
