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NPC Generator

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Advanced [show]


Joan Charlton, Female Human [Permalink]

Personal [hide]

Description: This western woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her clothes are grease stained in places. She keeps her long red hair kept up in a rat tail. Her brown eyes are passionate and lively.

Personality: She is a hateful person. She taunts others and blames them for her problems. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying sister.

Motivation: She is currently in port desperately looking for someone to get her out; and an old rival family wants her found

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Slave. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Joan Charlton, Female Human Warrior 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)6 (-2) 14 (+2)9 (-1)
Skills Arcana +0, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Flame Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'3" and muscular, this northern man wears skinny pants and wears a brown and tan robe with the hood down. He wears a colorful flower in his black fur. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: He was born several months after his father was called into army service. Through the years after Flame was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Flame's father didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Attractive, Military. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Flame Wing, Male Tabaxi Commoner 3
Medium (6'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Insight +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Ignan, Halfling
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2300 sp. Sapphire pendant on gold chain (500 gp). 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Oblar Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of jet and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and red. He has a dull look in his brown eyes.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful necromancer made him what he is. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Forgetful, Racist. Bonds: Rich, Job, Mentor. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Oblar Tallfellow, Male Halfling Druid 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 900 gp. Eye agate (15 gp).


Social Check DCs


Naivara Berevan, Female Elf [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She carries a battered nunchaku and tarnished club as well. Her head has been shaved. She has several tiny opal earrings on each ear.

Personality: She can speak with the recently deceased. Animals are drawn to her, and she is able to talk to them.

History: Born in a small village she learned the ways of the warrior from her mother. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Entrepeneur, Fighting, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Naivara Berevan, Female Elf Adept 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)5 (-3) 16 (+3)10 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 13
Languages Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 160 gp. Red-brown spinel (50 gp).


Social Check DCs


Gomory Wade, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case, and carries sickles. His silver hair is long and unkept. He has gleaming, smiling blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is obsessed with finding treasure.

History: Gifted from a young age, Gomory studied abroad. After coming to the age of reason, Gomory took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Crown-heir

Voice: American accent

Attributes [hide]

Gomory Wade, Male Human Wizard 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)14 (+2) 9 (-1)14 (+2)
Skills Investigation +4, Performance +4
Senses Passive Perception 9
Languages Common, Druidic, Ignan
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: Lapis lazuli (11 gp). 1 Banded mail.


Social Check DCs

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