Heward Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He wears a deerstalker hat to cover his moderate length chestnut hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep
Ideals: Philantrophist, Fighting. Flaws: Insane. Bonds: Attractive. Occupation: Engraver
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 6000 sp. Onyx (20 gp). Black pearl (500 gp). Chrysoprase (20 gp).
Mozikth Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His gold crest is heavily combed to the right. His eyes are gold.
Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He now mingles about in high society.
Motivation: He has money and likes to spend it; and a strong sense of loyalty to elven people
Ideals: Fighting, Athletic. Flaws: Fearful, Racist. Bonds: Guardian, Rich. Occupation: Baker
Voice: Gruff and masculine
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Just what you see.
Quespa Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who wears a custom-built plate barding that's adorned with black lining and desert motifs, she is not a threatening figure. Her crest is rusty and very short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: Quespa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents enrolled her in a Commoner school at a young age so that she could practice her necromantic talents. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants her loneliness to end; and to find somewhere to settle down
Ideals: Extrovert, Fighting, Gifted. Bonds: Attractive, Nature. Occupation: Hunter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 7000 cp.
Jane Atherton, Female Human [Permalink]
Personal [hide]
Description: This malnourished woman wears a brown tunic with black highlights, and long tan pants that bunch up around her shoes. Her brown hair is unkempt and raggedy. Her face is covered beneath a completely black helmet.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the west her family was never financially stable. Her first spouse was a Shoemaker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and a strong sense of loyalty to tabaxi people
Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Poor, Family. Occupation: Weaver
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 45 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 50 pp.
Luthra Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears a well pressed and immaculate suit (or dress). Her long blonde hair is drawn into a two foot long braid. Her amber eyes peer out from beneath her broad tan hat.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. A true patriot, Luthra would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Luthra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Many dire rats want her driven away.
Ideals: Passionate. Bonds: Poor, Military, Slave, Enemies. Occupation: Soapmaker
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Elven, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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