Koth Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'5" and muscular, this eastern man wears light armors faded through time and improper care. He has a small bristly mustache and wavy black hair. He has gleaming, smiling gray eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.
History: Born in the east his family was never financially stable. Through the years after Koth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Koth's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Poor. Occupation: Bather
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Evil (CR 14)
Armor Class 12
Hit Points 60 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 |
Possessions: 800 pp. Red-brown spinel (110 gp). Banded agate (16 gp). Pink pearl (110 gp). Alexandrite (300 gp). Blue quartz (16 gp). Blue sapphire (1300 gp). Bloodstone (80 gp). Freshwater pearl (16 gp). Smoky quartz (80 gp). Emerald (1300 gp). Rock crystal (80 gp). Sardonyx (80 gp). Red garnet (110 gp). Malachite (16 gp). Smoky quartz (80 gp). Blue quartz (16 gp). 1 Medium magic item.
Halimath Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tan vest and prefers pastel and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. His eyes are brown.
Personality: He is irascible and easily irritated. He plays an instrument quite well.
History: Gifted from a young age, Halimath studied abroad. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Aquan, Infernal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 50 gp. 1 Masterwork studded leather.
Uraim Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Uraim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Uraim. He's also a talented Dyer, but doesn't like to broadcast it.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Flaws: Insane. Bonds: Attractive, Job, Criminal record, Mentor. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Arava Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a robe, a symbol of her god around her neck, and a morningstar on her belt. She sports a flattop crest cut. She has red eyes and a green hat with a tan feather.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Arava was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Baker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has been saving her money to try and buy her brother's freedom.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Baker
Voice: Uses sign language
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 11)
Armor Class 10
Hit Points 73 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 |
Possessions: 600 gp. Banded agate (12 gp). Black pearl (1600 gp). Freshwater pearl (12 gp). Golden pearl (80 gp). Aquamarine (1600 gp). Jade (80 gp). Jet (80 gp). Malachite (12 gp). Deep green spinel (80 gp).
Oolah Graeme, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is portly but not overly obese. Her white hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Oolah lived on a farm with her father, near the main road leading to a nearby town. She struck it rich when she found rare goods in large quantities. After a long history of fighting, Oolah and her spouse have recently divorced.
Motivation: She uses money and sex appeal to get what she needs.
Flaws: Antagonistic. Bonds: Attractive, Religious, Family, Rich. Occupation: Healer
Voice: Dutch accent
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 83 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 16 (+3) | 8 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 200 pp. Silver pearl (140 gp). Alexandrite (1400 gp). Silver pearl (140 gp). Deep green spinel (140 gp). Citrine (30 gp). Azurite (12 gp). Black star sapphire (900 gp). Banded agate (12 gp). Sard (30 gp). White pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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