Dreali Hardy, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. He has styled his chestnut hair well, parting it to the left. His face is scarred and worn.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his mother. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes; and he would like to get married and retire
Ideals: Fighting. Flaws: Ugly, Sensitive. Bonds: Immigrant, Nature. Occupation: Fortune-teller
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 29 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp. Jeweled anklet (2000 gp). A necklace of small pink pearls (4000 gp). Jeweled electrum ring (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp).
Bernard Kelsey, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. His brown hair is styled in orderly dreadlocks. His eyes are hazel and he is always smoking a pipe.
Personality: While he acts the brute, he is far gentler than he would appear. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Fighting. Flaws: Fearful, Disease, Antagonistic. Bonds: Attractive. Occupation: Knight
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 10 (+0) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 1 Minor magic item.
Lezre Barney, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She is bristling with hidden weapons, mostly ceremonial daggers and shortbows. Her silver hair is heavily combed to the left. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Lezre was born the youngest of three triplets. Her father was a soldier and died while she was still young. Lezre was left her father's suit of armor and trained in its use and care. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help; and her spouse's relatives view her with great suspicion
Ideals: Joker. Bonds: Criminal record, Attractive, Family, Military. Occupation: Ruler
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp. 1 Masterwork Common Melee.
Bertram Iranapha, Male Half-Elf [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He likes to wear darkened spectacles and heavy clothing, no matter the weather. His moppish white hair is in a traditional bowl cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He loves telling others what to do and how they should feel about things. He misses his home and complains about the freezing weather, even in summer.
History: Born in a small village he learned the ways of the warrior from his mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Bertram's homeland. Bertram decided to take the middle way and become a bodyguard. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother; and doesn't want to be a ploughman and was forced into it by his family
Ideals: Opinionated, Fighting. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Ploughman
Voice: Booming voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 9 (-1) | 5 (-3) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 3000 sp. Hematite (16 gp). Jet (80 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item.
Hugh Hailey, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he prefers to wear grey clothing when he does not wear armor. His tied-back hair is white. His otherwise smooth face is marked with small tiny scars.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born several months after his mother was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Many gnolls want him driven away; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Bonds: Enemies, Military, In love, Slave. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 700 sp.
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