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Advanced [show]


Drifting Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her fur is short and cinnamon. She wears large thick round spectacles.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is harsh and unforgiving.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When Drifting reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. After a long history of fighting, Drifting and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she desires power and/or immortality

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Drifting Blossom, Female Tabaxi Expert 5
Medium (5'11") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Elven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries with her a set of kukris on her belt, each one with a opal on the hilt. Her silver hair is greying along the sides and has receded to reveal a widow's peak. She has several tiny opal earrings on each ear.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Born in the east to a Healer, Sannl learned a great deal about her mother's area of expertise. She struck it rich when she found rare goods in large quantities. Recently the stress of being a Healer has made it difficult for her to sleep.

Motivation: Doesn't want to be a Healer and was forced into it by her family; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Job, Family. Occupation: Healer

Voice: Ums and uhs a lot

Attributes [hide]

Sannl Ungart, Female Dwarf Aristocrat 1
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)11 (+0) 10 (+0)14 (+2)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp. Jasper (60 gp). 1 Silk rope.


Social Check DCs


Trag Colton, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large white mantle and cape that has been intricately interwoven into his red robe. He has wavy auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of orcs once and for all.

History: He got into the Bather business at a young age. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Sabotage a competitor; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Insane. Bonds: Job, Enemies, Family. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Trag Colton, Male Half-Orc Rogue 6
Medium (6'3") Half-Orc, Lawful Evil (CR 6)
Armor Class 10
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 12 (+1)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4

Possessions: 2000 sp. Jet (150 gp). Jasper (80 gp). Golden yellow topaz (1000 gp). Peridot (80 gp).


Social Check DCs


Gûndza Willoughby, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of longbows on his belt, each one with a amethyst on the hilt. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in a small village he learned the ways of the warrior from his father. He moved out west to avoid the crime he committed. He has set out to sabotage the competition.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Job. Occupation: Painter

Voice: Forgets to breathe while speaking

Attributes [hide]

Gûndza Willoughby, Male Half-Orc Expert 7
Medium (6'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)8 (-1) 18 (+4)8 (-1)
Skills History +2, Investigation +2
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 400 gp. Freshwater pearl (7 gp). Amber (110 gp).


Social Check DCs


Sarah Altham, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a faded coat and loose pants complete with top hat. She sports black long hair. Her eyes are gray and she is always smoking a pipe.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Sarah lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Body Guard, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She became a Tanner soon after.

Motivation: To settle down with her crush; and further expansion of business

Ideals: Optimist. Bonds: Rich, Family, Job, Has a crush. Occupation: Tanner

Voice: Laughs frequently while speaking

Attributes [hide]

Sarah Altham, Female Human Monk 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 8 (-1)8 (-1) 14 (+2)15 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 600 sp. 1 Masterwork Common Melee.


Social Check DCs

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