Reeza Morton, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears suspenders and white workpants. Her shirt is brown, and she wears a heavy white leather apron most of the time. She is an epitome of beauty. Her silver hair has been sun bleached extensively. She has several tiny emerald earrings on each ear.
Personality: She is overprotective of those who hire her services. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Detective mother left her crippled. She now mingles about in high society.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she feels that her past leaves her morally obligated to help
Flaws: Disease. Bonds: Attractive, Rich, Guardian, Criminal record. Occupation: Mayor
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 40 gp.
Beatrice Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a yellow tunic with grey highlights, and long brown pants that bunch up around her shoes. Her silver hair is singed and shortened. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Further she is a bit of a stoner and is frequently out of it.
History: She got into the Banker business at a young age. Through the years after Beatrice was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Beatrice's mother didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Banker for the past few years.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Addict. Bonds: Job. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 34 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 600 gp. Blue quartz (5 gp).
Werydd Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female has the majority of her body covered in plate. She is tall, broad shouldered and powerfully built. She has dyed her greying auburn hair a little too much giving a sharp auburn color. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is fixated on the number 36. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born the only child of a wealthy merchant. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is not mentally stable, and does not behave rationally; and retire the richest woman in the west
Ideals: Justice, Entrepeneur. Flaws: Addict, Insane. Occupation: Spice Merchant
Voice: Slurs words
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven, Sylvan, Giant
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Common Melee.
Giselle Charlton, Female Human [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. Her auburn hair is knotted and matted. She has several tiny amber earrings on each ear.
Personality: She dislikes all the random violence that takes place in the south. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she wants to meet her childhood hero
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Attractive. Occupation: Marshal
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. Moss agate (14 gp). 2 Alchemist’s fire.
Oriel York, Female Human [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her attire stands in sharp contrast to her kukri, which is beautifully polished and possesses an ornate carving of a rose on it. Her tied-back hair is white. She has a tattooed face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She also has developed a complete distrust of the Sage profession.
History: Oriel hails from a village terrorized by illithids. After coming to the age of reason, Oriel took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She struck the Bellfounder job and began her own company from there.
Motivation: Retire the richest woman in the south; and a deep hatred of illithids
Ideals: Justice, Gifted, Entrepeneur. Bonds: Job, Enemies. Occupation: Bellfounder
Voice: Whispers
Attributes [hide]
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. Freshwater pearl (10 gp).
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