Bulzo Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a greatsword on his belt. His white hair is thinning but still full. His half smiles and brown eyes are beguiling and draw you in.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.
Motivation: A strong sense of loyalty to Human people.
Ideals: Fighting, Philantrophist. Flaws: Racist, Insane. Bonds: Attractive. Occupation: Beggar
Voice: Can't modulate volume
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 250 gp.
Rangrim Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is still thick. He wears crescent spectacles with a black brim.
Personality: He is almost excessively polite to everyone, even when angry. Energy wise he seems alert and responsive.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Entrepeneur, Professionalism. Flaws: Shy. Bonds: Religious, Mentor. Occupation: Carpenter
Voice: Scratchy, weak
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 95 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Orc, Draconic
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Deep green spinel (50 gp). Hematite (11 gp). Moonstone (70 gp). Blue star sapphire (1500 gp). Sard (70 gp). Obsidian (11 gp). Deep blue spinel (900 gp). Sardonyx (70 gp). Chalcedony (70 gp).
Panana Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She wears a simple burlap shirt and baggy pants. She conceals her lance with her veritable burlap sack of a shirt. She has a hunchback. Her auburn hair is slicked back into a classic pompadour. Her thin eyebrows rest above her beady brown eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Gifted from a young age, Panana studied abroad. Before the accident, she was one of the most outspoken anti-Dwarven activists. She was mortally wounded, saved by a kind and fast-acting Dwarven doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her religion dominates her actions.
Ideals: Gifted. Flaws: Ugly, Shy, Racist. Bonds: Religious. Occupation: Bather
Voice: Raspy
Attributes [hide]
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Cloak Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear brown clothing when he does not wear armor. His fur is red and curly. His green eyes are passionate and lively.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He takes great joy in being the best Hunter in town.
History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.
Motivation: A deep hatred of goblins; and he is unsatisfied with his job
Ideals: Opinionated. Flaws: Insomniac. Bonds: Job, Rich, Enemies. Occupation: Hunter
Voice: Hollow voice
Attributes [hide]
Medium (6'10") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 700 gp.
Menny Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a tan tunic with pastel highlights, and long brown pants that bunch up around her shoes. Her silver hair is cut short. She is very pretty but has cold, dead eyes.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Menny lived on a farm with her father, near the main road leading to a nearby town. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.
Motivation: Her spouse's relatives view her with great suspicion; and marry her brother to traveling adventurers
Ideals: Joker. Flaws: Insane, Shy. Bonds: Attractive, Family, Slave. Occupation: Shipwright
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 16 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 19 (+4) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!