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Advanced [show]


Chay Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is white, silky, and of moderate length. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.

History: Chay was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tanner. He has worked as a Tanner like his mother before him.

Motivation: To be a Assassin again.

Ideals: Fighting, Artistic. Bonds: Poor, Attractive, Job. Occupation: Tanner

Voice: Speaks with a cold

Attributes [hide]

Chay Whispermouse, Male Halfling Warlock 5
Small (3'1") Halfling, Lawful Good (CR 5)
Armor Class 15
Hit Points 38 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Auran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 3000 sp. Black pearl (1000 gp). Iolite (40 gp). Aquamarine (1000 gp). Hematite (6 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Griselda Cornish, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She is constantly adorned with expensive silk clothing, often dyed in bright grey and green, and wears rings and necklaces with large, colorful gems. Her silver hair is still thick. She wears crescent spectacles with a black brim.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She is the product a well kept family trust fund and as such has never really known need. She was an apprentice working in her mother's forge. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her sister

Ideals: Passionate, Joker. Bonds: Rich, Job, Has a crush, Family. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Griselda Cornish, Female Human Expert 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)12 (+1) 10 (+0)17 (+3)
Skills Insight +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 120 gp. Red-brown spinel (100 gp). 1 Chain shirt.


Social Check DCs


Sannl Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a brown tunic with blue highlights, and long white pants that bunch up around her shoes. She is muscular with a powerful set of arms. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: Sannl hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born on a small isolated farm. Her family was turned out during the war. She and her family wandered north to less war torn lands. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world

Ideals: Artistic, Impeccable. Flaws: Secretive, PTSD. Bonds: Nature. Occupation: Mortician

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sannl Morigak, Female Dwarf Ranger 1
Medium (3'9") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Murgen Langston, Female Half-Orc [Permalink]

Personal [hide]

Description: This northern woman wears a worn and beaten armor. Her clothes are grease stained in places. Her black hair has been sun bleached extensively. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is obsessed with finding treasure.

History: The child of northern immigrants she idolized her father. She found a children's book about a Half-Orc Warlock who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and nothing but the best is good enough for her

Ideals: Impeccable. Bonds: Poor, Immigrant, Attractive, Adventurer. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Murgen Langston, Female Half-Orc Warlock 7
Medium (5'4") Half-Orc, Neutral Good (CR 7)
Armor Class 8
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)6 (-2) 11 (+0)5 (-3) 8 (-1)14 (+2)
Skills Investigation +0, Performance +5
Senses Passive Perception 9
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp.


Social Check DCs


Oloric Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His red hair is drawn into a tight pony tail with a dagger scrunchie. His amber eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Miller. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and expand his business

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Miller

Voice: Timid voice

Attributes [hide]

Oloric Goblinbane, Male Dwarf Commoner 5
Medium (4'0") Dwarf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 32 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 2000 sp.


Social Check DCs

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