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NPC Generator

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Advanced [show]


Heather Landon, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is typically in her Architect uniform. She has a very tight haircut. She wears round tiny glasses practically rammed into her face.

Personality: She is very quiet and rarely speaks above a whisper. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the west was not economically sound they moved to her current location. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and wants to open a new tavern

Ideals: Justice. Flaws: Shy. Bonds: Job, Rich, Immigrant. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Heather Landon, Female Human Adept 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 17 (+3)15 (+2)
Skills Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 600 sp.


Social Check DCs


Vistra Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in earthy colors with a brown and tan handkerchief worn on her right side. Her long red hair reaches down to her waist. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She would rather hide behind her crafts than deal with other people.

History: Vistra was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered music. She got away from her former life and has fallen to alcoholism.

Motivation: An old rival family wants her found.

Ideals: Passionate, Artistic. Flaws: Addict, Shy. Bonds: Attractive, Family. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Vistra Durthane, Female Dwarf Commoner 5
Medium (4'0") Dwarf, Lawful Good (CR 5)
Armor Class 11
Hit Points 27 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 15 (+2)9 (-1)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilde Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: This slender woman stands about 3'10". She is well dressed, constantly wearing a grey suit, yellow shirt, and grey tie. Her hair, while still mostly silver, has prominent grey streaks. She is baby faced.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She takes great joy in being the best Navigator in town.

History: She was born into a rich family. She went to a religious school and was inspired by the priests there in charitable deeds. She ran away from her former home and has been making her living as a Navigator for the past few years.

Motivation: She has passion for adventuring and risk; and she wants to meet her childhood hero

Ideals: Optimist. Bonds: Job, Rich, Religious, Adventurer. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Ilde Morigak, Female Dwarf Ranger 1
Medium (3'10") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)7 (-2) 12 (+1)12 (+1)
Skills Deception +3, Religion +0
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 sp.


Social Check DCs


Forcas Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His white hair is heavily combed to the left. His eyes are a pleasant gold.

Personality: Forcas speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Impeccable, Professionalism. Bonds: Military, Job. Occupation: Mayor

Voice: French accent

Attributes [hide]

Forcas Poetry, Male Tiefling Bard 6
Medium (5'11") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 10 (+0)20 (+5)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll, Abyssal, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: Just what you see.


Social Check DCs


Grai Beckwith, Female Half-Orc [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white stubble. She wears a worn and beaten armor. She has a hunchback. She sports white long hair. Her fierce blue eyes like to dwell on things.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She got into the Cartwright business at a young age. Through the years after Grai was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Grai's father didn't care for her much, and the feeling was mutual. She became a Cartwright soon after.

Motivation: Sabotage a competitor.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Adventurer, Job. Occupation: Cartwright

Voice: Soft and melodious

Attributes [hide]

Grai Beckwith, Female Half-Orc Adept 1
Medium (4'11") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 18 (+4)11 (+0)
Skills Arcana +3, Stealth +3
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 110 gp.


Social Check DCs

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