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NPC Generator

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Advanced [show]


Peter Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear ponchos typically of a light violet in addition to tight pants. His tied-back hair is brown. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was always a brilliant, if unscrupulous mind. Through the years after Peter was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Peter's father didn't care for him much, and the feeling was mutual. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical. Flaws: Insane, Antagonistic. Bonds: Attractive, Rich, Adventurer. Occupation: Barrister

Voice: Thin and wheezing

Attributes [hide]

Peter Rothenel, Male Half-Elf Commoner 15
Medium (5'4") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 90 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Goblin
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +5

Possessions: 2000 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). A delicate silver chain set with a tourmaline (20 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Silver comb with moonstones (500 gp). A delicate silver chain set with a tourmaline (20 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Embroidered and bejeweled glove (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Old masterpiece painting (2300 gp). A roughly beaten golden orb (130 gp). 1 Medium magic item.


Social Check DCs


Mozikth Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His blue crest is greasy and uncared for. His eyes are gold and beady.

Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.

History: Mozikth was born in the south. At a young age he loved to build and create. Through the years after Mozikth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Mozikth's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Mozikth and his spouse have recently divorced.

Motivation: He feels threatened by others; and to clean up the streets

Ideals: Persistence. Flaws: Ugly, Fearful, Antagonistic. Bonds: Guardian. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Mozikth Raghthroknaar, Male Dragonborn Adept 1
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)17 (+3) 13 (+1)11 (+0)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Sylvan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 6000 cp. Obsidian (16 gp). 1 Masterwork Common Melee.


Social Check DCs


Sammal Grief, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting green shirt and pants. His white hair is still thick. His ears are large.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: He was raised in a desert tribe. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He left for the south, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Pacifist. Flaws: Ugly. Bonds: Immigrant, Enemies, Nature. Occupation: Beggar

Voice: Middle-eastern accent

Attributes [hide]

Sammal Grief, Male Tiefling Bard 5
Medium (6'0") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)12 (+1) 6 (-2)18 (+4)
Skills Medicine +1, Performance +7
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 600 gp. Lapis lazuli (14 gp).


Social Check DCs


Nimble In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she is dressed in a clean pastel cloak covering her clean studded leather. She wears her black fur down. Her eyes are likewise copper. Her teeth are white and perfect.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She is the product a well kept family trust fund and as such has never really known need. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Rich. Occupation: Herbalist

Voice: Sighs a lot, exhausted

Attributes [hide]

Nimble In the Wind, Female Tabaxi Fighter 14
Medium (5'5") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 8
Hit Points 96 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 12 (+1)10 (+0) 16 (+3)10 (+0)
Skills Animal Handling +8, Arcana +5
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 4d6+4, Ranged +3 / 4d6-2, Grapple +4

Possessions: 2000 gp. Gold and topaz bottle stopper cork (1200 gp). Golden circlet with four aquamarines (4000 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.


Social Check DCs


Gynk Blythe, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman usually wears her white robe and has her rapier always slung over her shoulder. With bright golden hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Gynk was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Gynk decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She left for the south, certain she would find work there.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Shy, Forgetful. Bonds: Attractive, Immigrant, Criminal record. Occupation: Mercenary

Voice: Ums and uhs a lot

Attributes [hide]

Gynk Blythe, Female Half-Orc Monk 8
Medium (5'3") Half-Orc, True Neutral (CR 8)
Armor Class 11
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Investigation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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