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NPC Generator

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Advanced [show]


Akra Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has styled her black crest well, parting it to the left. She wears crescent spectacles with a black brim.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She got into the Seamstress business at a young age. A gifted student she started as a Masseuse, but she got bored and became a Seamstress. She's also a talented Masseuse, but doesn't like to broadcast it.

Motivation: To pay off her debts; and expand her business

Ideals: Opinionated. Flaws: Shy. Bonds: Job, Debt. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Akra Norixius, Female Dragonborn Druid 2
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)14 (+2) 11 (+0)6 (-2)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 130 gp.


Social Check DCs


Emeny Fulton, Female Human [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Beggar. She carries with her a set of daggers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is thinning but still full. This amber eyed easterner is not easily forgotten.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village she learned the ways of the warrior from her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Emeny's homeland. Emeny decided to take the middle way and become a bodyguard. She has achieved small success as a Beggar.

Motivation: Dwarven compassion; and balancing her hectic life and new beggar responsibilities is difficult

Ideals: Fighting, Logical. Flaws: Sensitive, Racist. Bonds: Immigrant, Job. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Emeny Fulton, Female Human Warrior 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 600 sp. Tourmaline (150 gp). 1 Darkwood Shield.


Social Check DCs


Sammal Care, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and sports empty pouches on his belt. He has purple hair. He has silver eyes.

Personality: He is fixated on the number 58. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 7 years old his parents immigrated from the east. He found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a armorer and was forced into it by his family

Ideals: Extrovert. Flaws: Insane. Bonds: Immigrant, Adventurer, Family. Occupation: Armorer

Voice: Posh accent

Attributes [hide]

Sammal Care, Male Tiefling Aristocrat 1
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +2, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 160 gp. Freshwater pearl (14 gp). 1 Breastplate.


Social Check DCs


Jezebeth Tragedy, Female Tiefling [Permalink]

Personal [hide]

Description: She has a large black mantle and cape that has been intricately interwoven into her violet robe. She is physically well-built. Her hair is short and dark red. Her black eyes lackadaisically let the world flow into them.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born in the west, but her parents moved at a very young age to the east. Jezebeth was born on a far western island where she grew up under the tutelage of her father, an expert Barber. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Optimist. Flaws: Cynical. Bonds: Immigrant, Rich. Occupation: Barber

Voice: Speaks with a cold

Attributes [hide]

Jezebeth Tragedy, Female Tiefling Cleric 8
Medium (5'0") Tiefling, Lawful Evil (CR 8)
Armor Class 8
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +1, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 2d10-1, Ranged +1 / 2d10-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 12000 sp. A roughly beaten golden orb (120 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Tagga Brandon, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. She carries a battered kukri and tarnished trident as well. Her brown hair is smooth and relatively long. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is harsh and unforgiving.

History: Born in the east to a Hunter, Tagga learned a great deal about her father's area of expertise. When she was little, her rather wealthy family often ventured across the forest to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Tagga took refuge in the large cave and found the beat up trident and armor she uses now. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A strong sense of loyalty to Halfling people; and she'd like to take her coworkers down a peg

Ideals: Fighting, Philantrophist. Flaws: Antagonistic, Racist. Bonds: Job, Nature. Occupation: Hunter

Voice: Loud with bravado

Attributes [hide]

Tagga Brandon, Female Half-Orc Monk 6
Medium (6'5") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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