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NPC Generator

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Advanced [show]


Mastema Dread, Female Tiefling [Permalink]

Personal [hide]

Description: She typically wears black cloth garments or leather armor, and she perpetually has her sword ready. Her black hair is long and unkept. She wears crescent spectacles with a black brim.

Personality: She snorts whenever she laughs or is feeling confident. She takes great joy in being the best Doctor in town.

History: She was raised in a plains tribe. Her father was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mastema fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Job, Nature. Occupation: Doctor

Voice: Low rumbling, strings words together

Attributes [hide]

Mastema Dread, Female Tiefling Monk 2
Medium (4'10") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)16 (+3) 11 (+0)14 (+2)
Skills Animal Handling +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll, Halfling, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 270 gp. 1 Silk rope.


Social Check DCs


Sarah Clare, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a tight fitting grey shirt and pants. Beneath her clothing is a huge mess of scar tissue. She sports a flattop hair cut. She wears large thick round spectacles.

Personality: Sarah is depressed about a lot of things. She tends to be a nihilist. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: The child of a Performer, who enjoyed hunting, Sarah was taken on many hunting expeditions. Cursed with lycanthropy at a very young age, Sarah has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She loathes her own lifestyle; and she's repulsed by the pc

Flaws: Depressed, Antagonistic, Disease. Bonds: Slave, Nature. Occupation: Body Guard

Voice: Complex vocabulary, royal

Attributes [hide]

Sarah Clare, Female Human Paladin 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal, Aquan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 800 sp.


Social Check DCs


Huru Copeland, Female Half-Orc [Permalink]

Personal [hide]

Description: She dresses like a well dressed Mercenary does. She is bristling with hidden weapons, mostly swords and rapiers. She has a long red ponytail with little hanging trinkets. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is lazy, self-centered, vain, and jealous.

History: She was born the only child of a wealthy merchant. A gifted student she started as a Bellfounder, but she got bored and became a Mercenary. She has been a successful dealer in antiques buying low and selling high.

Motivation: She'd like to take her coworkers down a peg; and expand her business

Ideals: Entrepeneur. Flaws: Secretive, Selfish. Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Hard of hearing, loud

Attributes [hide]

Huru Copeland, Female Half-Orc Commoner 4
Medium (6'3") Half-Orc, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Religion +3
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Onyx (50 gp). Hematite (5 gp). Iolite (50 gp).


Social Check DCs


Jocelyn Blakeley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man typically wears a sleeveless long coat of deep brown leather and dull yellow iron scale mail. His hair is cut close to his head. His eyes are likewise brown. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He is an amazing painter.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Ideals: Gifted. Flaws: Mundane, Insomniac. Bonds: Attractive, Family. Occupation: Soapmaker

Voice: German accent

Attributes [hide]

Jocelyn Blakeley, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 24000 sp. 1 Masterwork Common Melee.


Social Check DCs


Wrenn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is dressed in earthy colors with a tan and brown handkerchief worn on his left side. His whole body is exceptionally muscular. He has dyed his greying white hair a little too much giving a sharp white color. He wears an eyepatch.

Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Gnomes in the east were limited. He was granted arcane powers by his dying brother.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Rich, Has a crush. Occupation: Mayor

Voice: Hard of hearing, loud

Attributes [hide]

Wrenn Horcusporcus, Male Gnome Wizard 3
Small (3'4") Gnome, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Eye agate (8 gp).


Social Check DCs

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