Kildrak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a grey shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.
Personality: He is fixated on the number 31. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born at the edge of vast forest. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Obtaining odd cultural Tiefling artifacts is his passion.
Ideals: Entrepeneur. Flaws: Insane. Bonds: Attractive, Nature, Adventurer. Occupation: Mortician
Voice: Booming voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 150 gp.
Azaki Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and is pretty ugly. He wears his chestnut hair down. His face is scarred and worn.
Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is content; and to end his boredom
Ideals: Opinionated, Entrepeneur. Flaws: Ugly, Hedonist, Insane, Mundane. Occupation: Weaver
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Lilli Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman prefers to wear flannel. Her hair is red, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a small toy that she constantly fidgets with.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She has decided she is irredeemable.
Flaws: Insomniac, Disease, Addict. Bonds: Poor, Attractive. Occupation: Mayor
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 4)
Armor Class 9
Hit Points 46 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 7 (-2) | 5 (-3) | 11 (+0) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Spring In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man is generally well dressed albeit a few years behind the times. He wears his cinnamon fur up. His eyes are likewise blue.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Spring has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: Someone believes him a fraud.
Ideals: Philantrophist. Flaws: Secretive, Disease. Bonds: Attractive, Poor. Occupation: Bounty Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 110 pp.
Greethen Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a black costume with the symbols of death on his torso. He wears his bronze crest down. He has a tattooed face.
Personality: Abrasive and pushy, he has a hard time making friends. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised in a island tribe. Greethen liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to travel the world and help people.
Motivation: To end his boredom; and he's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Jeweler
Voice: Squeaky
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 16 (+3) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 6000 cp. 1 Simple lock.
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