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NPC Generator

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Advanced [show]


Drogo Colby, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a large grey jacket, and sports empty pouches on his belt. His brown hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are violet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Energy wise he seems alert and responsive.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Drogo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Drogo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He got away from his former life and has fallen to alcoholism.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a deep hatred of illithids

Ideals: Professionalism. Flaws: Addict. Bonds: Criminal record, Poor, Enemies. Occupation: Soapmaker

Voice: Complex vocabulary, royal

Attributes [hide]

Drogo Colby, Male Human Aristocrat 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 500 sp. Jet (70 gp).


Social Check DCs


Eldeth Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, blue shirt, and brown tie. She carries a battered shortspear and tarnished greatsword as well. Her long black hair is drawn into a two foot long braid. She wears a mask on her face.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She is an amazing painter.

History: She was born in the north. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She was granted divine powers by her dying sister.

Motivation: Elven compassion.

Ideals: Fighting, Artistic, Gifted. Flaws: Racist. Bonds: Immigrant. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Eldeth Fireforge, Female Dwarf Ranger 1
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 12 (+1)8 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hadwisa Lindsay, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is wearing the road beaten gear of a warrior. She wears her blonde hair down. Her otherwise smooth face is marked with small tiny scars.

Personality: Hadwisa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Hadwisa's homeland. Hadwisa decided to take the middle way and become a bodyguard. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To get a good night's sleep.

Ideals: Fighting, Extrovert. Flaws: Secretive, Disease, Insomniac. Bonds: Immigrant. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Hadwisa Lindsay, Female Human Fighter 4
Medium (4'10") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)12 (+1) 17 (+3)19 (+4)
Skills Deception +6, History +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Mord Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. His golden hair is heavily combed to the left. His ears are large.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Depressed, Impulsive, Mundane. Bonds: Poor, Family. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Mord Tinley, Male Half-Orc Paladin 6
Medium (6'10") Half-Orc, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 42 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 13 (+1)8 (-1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 10000 cp.


Social Check DCs


Patrick Colton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large grey jacket. He keeps his auburn hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Animals are drawn to him, and he is able to talk to them.

History: He got into the Layabout business at a young age. His childhood dream was to be a Body Guard, but he was a colossal failure. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Job. Occupation: Layabout

Voice: Uses lots of figures of speech

Attributes [hide]

Patrick Colton, Male Human Druid 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)9 (-1) 12 (+1)17 (+3)
Skills Investigation +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 40 pp. Hematite (14 gp).


Social Check DCs

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