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NPC Generator

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Advanced [show]


Myathethil Iranapha, Female Elf [Permalink]

Personal [hide]

Description: A 5'0" eastern woman, she is renowned for her bright tan dresses and hats. She has wavy black hair. Her face is scarred and worn.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a ruthless business woman, a trait she acquired from her father.

History: She was born a particularly ugly child, much to the horror of her parents. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Myathethil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Gifted, Entrepeneur, Fighting. Flaws: Ugly, Fearful. Bonds: Criminal record. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Myathethil Iranapha, Female Elf Expert 3
Medium (5'0") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 17 (+3)11 (+0)
Skills Deception +2
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hrathy Wesley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is renowned for her bright white dresses and hats. Her chestnut hair is lengthy and is close to two feet long. Her eyes, though not visible through her cowl, are hazel.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Hrathy is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was raised in a forest tribe. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Spice Merchant and was forced into it by her family; and to reunite with her absent father

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Hrathy Wesley, Female Half-Orc Warlock 5
Medium (4'11") Half-Orc, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)9 (-1) 12 (+1)6 (-2)
Skills Athletics +7, Intimidation +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Flame Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears professional attire. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her yellow fur has been sun bleached extensively. She wears crescent spectacles with a black brim.

Personality: She can speak with the recently deceased. She is lazy, self-centered, vain, and jealous.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying sister.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Gifted. Flaws: Selfish, Mundane. Bonds: Attractive. Occupation: Glassblower

Voice: Hollow voice

Attributes [hide]

Flame Fang, Female Tabaxi Warlock 10
Medium (4'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 87 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills Arcana +4, Performance +7
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242

Possessions: 220 pp. Tiger eye turquoise (12 gp). Sardonyx (40 gp). Deep green spinel (150 gp). Jade (150 gp). Violet garnet (900 gp). Zircon (40 gp). Silver pearl (150 gp). Red spinel (150 gp).


Social Check DCs


Tawna Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: This woman stands a little under 3'2" and is a bit bulky. She is very muscular particularly in the legs. She wears a red shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her hair is auburn and curly. Her violet eyes lackadaisically let the world flow into them.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a pair of adventurers, Tawna grew up listening to her mother's many stories. As a young child she wandered into the woods despite her mother's warnings against it. Afterwards she claimed she had encountered goblins who tried to eat her hand. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac; and she wants to meet her childhood hero

Bonds: Enemies, Has a crush, Adventurer, Criminal record. Occupation: Soapmaker

Voice: Tuts and clicks tongue

Attributes [hide]

Tawna Greenbottle, Female Halfling Druid 6
Small (3'2") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 23 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 8 (-1)14 (+2) 13 (+1)11 (+0)
Skills Insight +4, Stealth +7
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 500 gp. Malachite (10 gp). Bloodstone (30 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerbo Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries glaives. His chestnut hair has been sun bleached extensively. He has a dull look in his hazel eyes.

Personality: His tongue was cut out and he uses sign language. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A powerful wizard made him what he is. He helped his mother out around the business and became quite the natural. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerbo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Rich, Mentor, Job. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Gerbo Nopenstallen, Male Gnome Adept 2
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 170 gp. 3 Thunderstones.


Social Check DCs

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