Thea Stonebridge, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a fancy white dress. She is muscular with a powerful set of arms. She wears a colorful flower in her silver hair. Her gray eyes lackadaisically let the world flow into them.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born several months after her father was called into army service. Her father was a soldier and died while she was still young. Thea was left her father's suit of armor and trained in its use and care. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Revenge; and she is terrified, and will act out of fear
Flaws: Insomniac, Fearful. Bonds: Attractive, Military, Adventurer, Enemies. Occupation: Shoemaker
Voice: Jamaican accent
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 500 gp. Black opal (1400 gp). Freshwater pearl (13 gp).
Eleanor Reid, Female Human [Permalink]
Personal [hide]
Description: She wears a grey collared shirt and pastel skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her attire stands in sharp contrast to her lance, which is beautifully polished and possesses an ornate carving of a card on it. She wears her red hair up. She is baby faced.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was born in a small forest village. Like her mother and her brother before her, after school she went straight into learning to become a Masseuse. She became a Masseuse soon after.
Motivation: Doesn't want to be a Masseuse and was forced into it by her family; and to be a miller again
Ideals: Artistic. Bonds: Guardian, Nature, Job, Family. Occupation: Masseuse
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Infernal, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 sp.
Sarai Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: A 2'10" northern woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is red and curly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She would rather hide behind her crafts than deal with other people.
History: Sarai hails from a village terrorized by dire rats. She moved from fad to fad and when she turned 15 she discovered dancing. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and many dire rats want her driven away
Ideals: Artistic. Flaws: Addict, Shy. Bonds: Attractive, Enemies. Occupation: Layabout
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 43 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 30000 cp. Moonstone (40 gp).
Drogo Conway, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man prefers to wear grey clothing when he does not wear armor, and a wedding ring on his left hand. He wears a broad hat to cover his moderate length red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Born in the west to a Cook, Drogo learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has achieved small success as a Cook.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother
Ideals: Fighting, Artistic. Bonds: In love, Attractive, Family, Job. Occupation: Cook
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Bharash Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses like a well dressed Carter does. He is bristling with hidden weapons, mostly hammers and crossbows. His silver crest is smooth and relatively long. He wears a mask on his face.
Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Carter.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Philantrophist, Entrepeneur. Flaws: Impulsive. Bonds: Job, Criminal record. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 18)
Armor Class 11
Hit Points 110 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 |
Possessions: 500 pp. Amethyst (110 gp). Black pearl (1600 gp). Carnelian (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!
