Three Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His cinnamon fur, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Three took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. After a long history of fighting, Three and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Rich, Nature. Occupation: Bather
Voice: Booming voice
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 30000 cp. 1 Minor magic item.
Sammal Trust, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a green vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his green boots flare out at the collars. His silver hair is knotted and matted. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. Sammal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.
Motivation: Revenge; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Cynical. Bonds: Nature, Adventurer, Enemies. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Tiefling, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 73 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 16 (+3) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Aquan, Celestial, Gnoll
Attacks Melee +3 / 3d10-1, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 4000 gp. Moss agate (7 gp). Brown-green garnet (140 gp). Jasper (20 gp). Fiery yellow corundum (1400 gp). Rhodochrosite (7 gp). Hematite (7 gp).
Loopmottin Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. She sports a flattop hair cut. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This woman loves poetry and to teach people poetry more than just about anything. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: Loopmottin was born with her father's beautiful face. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and money/treasure
Ideals: Artistic. Bonds: Attractive, Rich, Adventurer. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp. Violet garnet (1000 gp). Brown-green garnet (70 gp). Alexandrite (1000 gp). 1 Minor magic item.
Silgre Westbrook, Female Half-Orc [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. She has styled her black hair well, parting it to the right. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Confrontational and typically high on some drug or another. She is a great chef.
History: Gifted from a young age, Silgre studied abroad. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is terrified, and will act out of fear.
Ideals: Gifted. Flaws: Addict, Fearful. Bonds: Adventurer. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 100000 cp. Carnelian (80 gp). Tiger eye turquoise (10 gp). Golden pearl (50 gp). Deep blue spinel (1500 gp). 1 Minor magic item. 1 Minor magic item.
Ulblyn Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears bulky white painted plate armor. His blonde hair is cut jaggedly and amateurishly. His brown eyes lackadaisically let the world flow into them.
Personality: Aggressive, abrasive, and angry, Ulblyn embodies much of what other species detest in the Halflings. He takes great joy in being the best Fletcher in town.
History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Fletcher. He was granted arcane powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern
Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Job, Religious. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 10)
Armor Class 15
Hit Points -6 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 5 (-3) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Gnome, Druidic
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
Possessions: 2100 gp. Moonstone (30 gp). Tourmaline (100 gp). 1 Minor magic item. 1 Minor magic item.
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