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NPC Generator

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Advanced [show]


Adelaide Shirley, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She prefers to wear brown pants and tee shirts. Her white hair is greasy and uncared for. She tend to wears goggles to shield her eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. Adelaide was born on a far western forest where she grew up under the tutelage of her mother, an expert Cook. She moves from town to town, unable to find a place to settle.

Motivation: She has money and likes to spend it.

Ideals: Persistence, Professionalism. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Cook

Voice: Spits words with contempt

Attributes [hide]

Adelaide Shirley, Female Human Rogue 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)10 (+0) 13 (+1)16 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. Jade (70 gp). Lapis lazuli (13 gp). 3 Thunderstones. 4 Holy water. 4 Antitoxin.


Social Check DCs


Marigold Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her white hair is cut short. She wears large thick round spectacles.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born at the edge of vast island. Marigold abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.

Motivation: Wants to open a new tavern; and to be a crown-heir again

Ideals: Disciplined, Justice. Bonds: Nature, Adventurer, Job. Occupation: Spy

Voice: Voice breaks

Attributes [hide]

Marigold Strongbones, Female Halfling Adept 5
Small (3'1") Halfling, Neutral Evil (CR 5)
Armor Class 14
Hit Points 18 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 6000 sp. Star rose quartz (40 gp). Amethyst (120 gp).


Social Check DCs


Luthra Offund, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this woman wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her silver hair is greasy and uncared for. She has several tiny sapphire earrings on each ear.

Personality: She is a hateful person. She taunts others and blames them for her problems. She does not trust anyone and sleeps with one eye open.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Rich. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Luthra Offund, Female Gnome Warrior 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gimurt Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears brown trousers with red and grey striped suspenders. He wears various colorful collared shirts. With bright silver hair and a scraggly beard. His skin is flawless and his blue eyes scan people very quickly.

Personality: He loves telling others what to do and how they should feel about things. He is a ruthless business man, a trait he acquired from his father.

History: Gimurt lived on a farm with his father, near the main road leading to a nearby town. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been saving his money to try and buy his sister's freedom.

Motivation: He is wracked by social anxiety; and doesn't want to be a merchant and was forced into it by his family

Ideals: Opinionated, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Family. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Gimurt Helcral, Male Dwarf Expert 10
Medium (4'3") Dwarf, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 35 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 10 (+0)16 (+3) 6 (-2)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 8
Languages Common, Dwarven, Aquan, Terran, Abyssal
Attacks Melee +1 / 3d6-3, Ranged +4 / 3d6+0, Grapple +0

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aerdeth Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin blue vertical stripes and black pants. He has a moderate pudge and is not very fit. His hair is long and brown with streaks of golden, and is pulled back with small yellow clips. His beard is golden, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He dislikes all the random violence that takes place in the north. He receives visions of the future at random moments

History: He was born blind and as such lacked many opportunities for work. He has had some formal poetry training, and achieved minor success. He has drifted from career to career and currently works as a Engraver.

Motivation: He desires power and/or immortality; and his religion dominates his actions

Ideals: Pacifist, Gifted, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Aerdeth Heiser, Male Half-Elf Commoner 5
Medium (5'4") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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