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NPC Generator

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Advanced [show]


Patrick Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. He wears his blonde hair up. He wears round tiny glasses practically rammed into his face.

Personality: Overbrimming with self-confidence, Patrick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Bowyer soon after.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Extrovert, Gifted. Bonds: Job. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Patrick Shelley, Male Human Ranger 1
Medium (5'2") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 15 (+2)8 (-1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp.


Social Check DCs


Shump Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears black trousers with grey and black striped suspenders. He wears various colorful collared shirts. His blonde hair is lengthy and is close to two feet long. This green eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of a Painter, who enjoyed hunting, Shump was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shump fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Fighting. Bonds: Religious, Nature. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Shump Kensley, Male Half-Orc Paladin 6
Medium (5'4") Half-Orc, True Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 8 (-1)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +7, History +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 800 gp.


Social Check DCs


Ildrex Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear green tank tops with white pants. His white crest is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Athletic. Bonds: Attractive, Adventurer, Military, Immigrant. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Ildrex Vangdondalor, Male Dragonborn Cleric 14
Medium (6'6") Dragonborn, Lawful Neutral (CR 14)
Armor Class 9
Hit Points 113 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 16 (+3)17 (+3) 10 (+0)12 (+1)
Skills Intimidation +6, Medicine +5
Senses Passive Perception 10
Languages Common, Halfling, Elven, Gnoll
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1100 pp. Gold and topaz bottle stopper cork (1600 gp). Sapphire pendant on gold chain (1300 gp). Gold and topaz bottle stopper cork (1600 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Gold and topaz bottle stopper cork (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alain Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears baggy red pantaloons and a brown scarf. She keeps her long silver hair kept up in a rat tail. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was an athlete and attended two major summer competitions. She never won. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Athletic, Optimist, Gifted. Bonds: Attractive, Adventurer. Occupation: Marshal

Voice: Rolls R's

Attributes [hide]

Alain Elderberry, Female Halfling Ranger 4
Small (2'10") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)10 (+0) 12 (+1)6 (-2)
Skills Deception +0, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: Banded agate (6 gp). Jet (70 gp). 1 Minor magic item.


Social Check DCs


Mardred Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. She wears her hair in dreadlocks. Her skin is flawless and her gray eyes scan people very quickly.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born in a small village she learned the ways of the warrior from her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardred fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life

Ideals: Philantrophist, Fighting. Flaws: Forgetful. Bonds: Attractive. Occupation: Cartwright

Voice: Australian accent

Attributes [hide]

Mardred Bigtoe, Female Dwarf Commoner 8
Medium (4'1") Dwarf, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 22 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)18 (+4) 9 (-1)11 (+0)
Skills Religion +7, Survival +2
Senses Passive Perception 9
Languages Common, Dwarven, Draconic, Gnome, Terran, Orc
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1100 gp. Sard (60 gp). Eye agate (15 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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