Great Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses in pastel turtlenecks beneath a black coat with blue slacks. She carries with her a set of whips on her belt, each one with a opal on the hilt. She has moderate length brown fur. Her blue eyes have a joyful gleam in them most of the time.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born at the edge of vast mountains. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants to meet her childhood hero.
Ideals: Fighting, Justice. Bonds: Adventurer, Nature, Attractive. Occupation: Sailor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 4000 cp. Red-brown spinel (160 gp).
Quick Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'2" western woman, she likes to wear brown tank tops with blue skirt. Her fur is orange, silky, and of moderate length. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She would rather hide behind her crafts than deal with other people.
History: She was born at the edge of vast forest. From her teen years she was always beautiful and desirable, so people have always doted on her. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to have a good time and be beloved; and she loathes her own lifestyle
Ideals: Optimist, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 71 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 9 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 120000 cp.
Rezena Akambherylliax, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a black shirt with thin pastel vertical stripes and white pants. Her blue crest is braided into rings. She has gleaming, smiling gold eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is lazy and tries to find solutions quickly.
History: She was born to loving parents in a slum to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.
Motivation: Tabaxi compassion; and expand her business
Flaws: Lazy, Racist. Bonds: Attractive, Poor, Job. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Auran, Orc, Ignan
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 5000 sp. Star rose quartz (80 gp). Smoky quartz (80 gp).
Miles Presley, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is typically in his Stylist uniform. His whole body is exceptionally muscular. He sports a flattop hair cut. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is mildly Human supremacist, though he does not identify as such. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He got into the Stylist business at a young age. He was an apprentice working in his father's forge. He has worked as a Stylist like his father before him.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Racist, Fearful. Bonds: Job, Immigrant. Occupation: Stylist
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1100 gp).
Willow Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a robe, a symbol of strength around her neck, and a club on her belt. She keeps her silver hair in a flapper bob. Her eyes are green and catlike.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She comes from a rich eastern family. She found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She struck the Cartwright job and began her own company from there.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and meet up once more with her childhood friend
Ideals: Fighting. Flaws: Forgetful. Bonds: Job, Rich, Adventurer. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 37 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 18 (+4) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Jasper (40 gp). Violet garnet (1100 gp). 1 Masterwork Thieves’ tools.
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Their contribution stands as a beacon of hope for all adventurers!
