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NPC Generator

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Advanced [show]


Everard Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey collared shirt and green pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a slight overbite and is overall scrawny. He has styled his auburn hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Antagonistic, Addict. Bonds: Military, Mentor. Occupation: Engraver

Voice: Hissing voice

Attributes [hide]

Everard Upton, Male Human Warlock 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Ignan
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 80 gp. 4 Antitoxin.


Social Check DCs


Gildmak Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. His tied-back hair is golden. His eyes are hazel and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his sister before him, after school he went straight into learning to become a Dilettante. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He has a crush on the local Engraver; and wants his loneliness to end

Flaws: Antagonistic, Selfish. Bonds: Job, Enemies, Has a crush. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Gildmak Reedfellow, Male Halfling Rogue 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Arcana +4, Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. His tied-back hair is silver. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He misses his home and complains about the freezing weather, even in summer.

History: Ozyman was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He has drifted from career to career and currently works as a Gardener.

Motivation: Balancing his hectic life and new Gardener responsibilities is difficult; and to be a sailor again

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Ozyman Bigheart, Male Halfling Commoner 6
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 9 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)7 (-2) 14 (+2)8 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Fire opal pendant on a fine gold chain (1400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp).


Social Check DCs


Naill Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large black tufts of hair around his ears. He has a dull look in his green eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Nature, Criminal record. Occupation: Carter

Voice: Tuts and clicks tongue

Attributes [hide]

Naill Ariessus, Male Half-Elf Adept 15
Medium (5'9") Half-Elf, Lawful Evil (CR 15)
Armor Class 11
Hit Points 49 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 10 (+0)13 (+1)
Skills Investigation +8, Survival +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Draconic, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133

Possessions: 1000 gp. Embroidered and bejeweled glove (1000 gp). Gold and topaz bottle stopper cork (1500 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). Gold dragon comb with red garnet eye (1500 gp). Large well-done wool tapestry (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). A necklace of small pink pearls (1000 gp). 1 Medium magic item.


Social Check DCs


Astaro Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She likes to wear ponchos typically of a light green in addition to tight pants. Her hair is silver and curly. Her half smiles and black eyes are beguiling and draw you in.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Sold as a small child to a necromancer, Astaro was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: Wants to have a good time and be beloved; and a rival would like her out of the picture

Ideals: Joker, Optimist. Bonds: Attractive, In love, Mentor, Criminal record. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Astaro Enigma, Female Tiefling Warrior 13
Medium (5'5") Tiefling, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 106 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills Medicine +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Undercommon, Elven, Orc
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +0

Possessions: 3000 gp. A miniature golden chest with tiny emeralds lining the top (150 gp). A roughly beaten golden orb (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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