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NPC Generator

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Advanced [show]


Symma Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears her silver hair up in a very large beehive style do. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: Overbrimming with self-confidence, Symma isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She comes from a rich western family. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She desires power and/or immortality; and she has a rivalry with the church that dominates her actions

Ideals: Impeccable. Flaws: Secretive. Bonds: Rich, Attractive, Religious, Adventurer. Occupation: Barkeep

Voice: Soothing and warm

Attributes [hide]

Symma Shadowcloak, Female Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)14 (+2) 12 (+1)8 (-1)
Skills Perception +3, Performance +1
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp. 1 Breastplate.


Social Check DCs


Bethrynna Sylvaranth, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is bristling with hidden weapons, mostly longswords and longbows. Her hair, while still mostly red, has prominent grey streaks. She wears round tiny glasses practically rammed into her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bethrynna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bethrynna. She left for the south, certain she would find work there.

Motivation: Seeks redemption; and she has decided she is irredeemable

Ideals: Optimist. Bonds: Rich, Criminal record, In love, Immigrant. Occupation: Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Bethrynna Sylvaranth, Female Half-Elf Warlock 9
Medium (4'11") Half-Elf, True Neutral (CR 9)
Armor Class 10
Hit Points 44 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Druidic, Draconic
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 600 gp. Blue quartz (14 gp). Malachite (14 gp).


Social Check DCs


Trym Badger, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is well dressed, constantly wearing a grey suit, white shirt, and grey tie. His whole body is exceptionally muscular. He has brown hair. He has several tiny opal earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and seeks redemption

Flaws: Ugly. Bonds: Immigrant, Rich, Criminal record, Military. Occupation: Architect

Voice: Hollow voice

Attributes [hide]

Trym Badger, Male Human Monk 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 100 sp.


Social Check DCs


Meena Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears tan painted combat armor at almost all times and is in decent physical shape. Her chestnut hair is kept up in a ponytail inside a feathered hat. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Meena wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. Days after completing her studies, news broke out that her hometown was attacked by drow. Meena was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the drow.

Motivation: She wants revenge against drow; and many drow want her driven away

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Immigrant, Enemies. Occupation: Junk Dealer

Voice: pre-pubescent

Attributes [hide]

Meena Cobblelob, Female Gnome Paladin 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 15
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)6 (-2) 10 (+0)15 (+2)
Skills Intimidation +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 18000 sp. Sardonyx (30 gp). 1 Minor magic item.


Social Check DCs


Maagog Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who very much looks the part of a Blacksmith. He keeps his long white crest kept up in a rat tail. This gold eyed northerner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Actor, who enjoyed hunting, Maagog was taken on many hunting expeditions. While studying, he fell in love. They married and had a daughter. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Sabotage a competitor; and he has comitted a past crime that haunts him to this day

Ideals: Optimist. Bonds: Job, Criminal record, Nature, In love. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Maagog Kimbatuul, Male Dragonborn Warrior 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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