Marigold Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she tends to wear a large red jacket. She wears her chestnut hair up in a very large beehive style do. Her thin eyebrows rest above her beady blue eyes.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She comes from a rich eastern family. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Marigold grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Marigold. Being a Spy kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and obtaining odd cultural elven artifacts is her passion
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Criminal record, Adventurer. Occupation: Spy
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 8 (-1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Galiena Springfield, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 6'1" and wears professional attire. Her blonde hair is slicked back into a classic pompadour. She wears crescent spectacles with a black brim.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a bit of a xeno-phobe, disliking non-Humans.
History: She was born at the edge of vast plains. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Half-Orc compassion; and a strong sense of loyalty to half-orc people
Flaws: Disease, Racist, Antagonistic. Bonds: Attractive, Nature. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 49 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 3 |
Possessions: 300 gp.
Vanuath Floshem, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears silk and lounges about seductively. He wears a small hat to cover his moderate length blonde hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He exudes charisma. He is a tour de force of persuasion. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To find somewhere to settle down; and he seems to be bored by most things
Flaws: Shy, Mundane. Bonds: Attractive. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 14
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Gnome, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp.
Leshanna Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She wears a feathered hat to cover her moderate length red hair. She has green eyes and a blue hat with a green feather.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She also is a firm believer in the womanly ideal.
History: She was born on a small isolated farm. Leshanna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Leshanna decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Cartwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Regain custody of her son; and doesn't want to be a cartwright and was forced into it by her family
Flaws: Impulsive. Bonds: Criminal record, Nature, Family. Occupation: Cartwright
Voice: Sensual and smooth
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 6 (-2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Terran
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 900 gp.
Ildrex Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tattered old clothes. His black crest is smooth and relatively long. He has several tiny sapphire earrings on each ear.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the west, but his parents moved at a very young age to the north. In his 11th year, his parents were killed by a gnolls raid, leaving Ildrex alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy; and money/treasure
Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Rich, Enemies. Occupation: Spice Merchant
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 30 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 700 gp. 1 Minor magic item.
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