Irann Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears tight fitting clothing which further accentuates her frame. She keeps her long chestnut hair kept up in a rat tail. Her blue eyes are passionate and lively.
Personality: She is a Painter first and foremost. She believes firmly that knowledge should be universal. She also is a firm believer in the womanly ideal.
History: Irann was born with her father's beautiful face. From there she went from mercenary job to mercenary job. She inherited the family business which she has now maintained for 8 years.
Motivation: She's attracted to the PC; and expand her business
Flaws: Impulsive. Bonds: Attractive, Job, Adventurer, Has a crush. Occupation: Painter
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 38 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 2400 gp. Jasper (50 gp). Red spinel (80 gp). Blue quartz (11 gp). Blue star sapphire (900 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item.
Frug Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears long strands of amber and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his red hair in a flapper bob. He has a dull look in his blue eyes.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is a great chef.
History: He was born in the north. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.
Motivation: He has money and likes to spend it; and he feels threatened by others
Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Rich, Immigrant. Occupation: Slave Trader
Voice: Timid voice
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 100 gp.
Gale Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. She has styled her yellow fur well, parting it to the left. Her eyes are hazel and beady.
Personality: Gale speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the east her family was never financially stable. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Junk Dealer work with an outfit from a few towns over. Junk Dealer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Junk Dealer.
Motivation: She doesn't get along with people that don't share her tastes; and expand her business
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Job, Religious. Occupation: Junk Dealer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 58 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 900 gp. Iolite (60 gp). Jade (80 gp). Banded agate (12 gp).
Ûkrom Colton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black cloak and cross-gartered white stockings. He has a moderate pudge and is not very fit. His hair is white, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not believe in violence as a means to an end. He is a dedicated Banker but believes his peers are too gung-ho.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ûkrom took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He bought a monstrous two handed axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To find somewhere to settle down.
Ideals: Joker, Pacifist. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Auran
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 8000 cp. Moss agate (6 gp). Amber (150 gp).
Three Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his pastel robe, and carries shortbows. His lavender fur is knotted and matted. His green unseeing eyes seem to look past you.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Three fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Disease, Antagonistic, Impulsive. Bonds: Nature. Occupation: Servant
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Neutral (CR 6)
Armor Class 10
Hit Points 55 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 17 (+3) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp.
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