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Advanced [show]


Seebo Daergel, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a faded coat and loose pants complete with small hat. His hair, while still mostly blonde, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.

History: He was born at the edge of vast island. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Shy. Bonds: Nature, Adventurer, Job. Occupation: Spy

Voice: Rhymes sentences (sorry)

Attributes [hide]

Seebo Daergel, Male Gnome Barbarian 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 58 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 20 (+5)11 (+0) 16 (+3)15 (+2)
Skills Acrobatics +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Karash Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair has been sun bleached extensively. He wears crescent spectacles with a black brim.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a criminal king-pin and mafia family His first spouse was a Locksmith, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by brigands. Karash was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic. Bonds: Family, Criminal record, Enemies. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Karash Winterbourne, Male Half-Orc Adept 1
Medium (6'2") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 16 (+3)14 (+2)
Skills Arcana +1, Nature +1
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: Blue quartz (8 gp).


Social Check DCs


Lone Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears a robe, a symbol of the four houses of cards around her neck, and a mace on her belt. Her yellow fur is braided into rings. She has gleaming, smiling green eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She does not believe in violence as a means to an end. She is a dedicated Performer but believes her peers are too gung-ho.

History: A powerful brothel owner made her what she is. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Pacifist. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Performer

Voice: Rolls R's

Attributes [hide]

Lone Of Dragons, Female Tabaxi Cleric 13
Medium (6'2") Tabaxi, Neutral Good (CR 13)
Armor Class 14
Hit Points 97 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)5 (-3) 11 (+0)17 (+3)
Skills Perception +4, Persuasion +7
Senses Passive Perception 17
Languages Common
Attacks Melee +2 / 4d4-2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1000 gp. Peridot (30 gp). Golden yellow topaz (1200 gp). White opal (1600 gp). Rock crystal (30 gp). White pearl (90 gp). Chalcedony (30 gp). Moonstone (30 gp). Smoky quartz (30 gp). 1 Medium magic item.


Social Check DCs


Nuthra Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender woman is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft yellow waves gently in the breeze. Her crest, while still mostly gold, has prominent grey streaks. Her eyes are likewise red. Her teeth are white and perfect.

Personality: Nuthra is depressed about a lot of things. She tends to be a nihilist. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.

History: Nuthra lived on a farm with her mother, near the main road leading to a nearby town. From her teen years she was always beautiful and desirable, so people have always doted on her. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Artistic. Flaws: Depressed. Bonds: Rich, Attractive, Family. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Nuthra Wystongjiir, Female Dragonborn Warrior 6
Medium (6'1") Dragonborn, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 6 (-2)15 (+2)
Skills Insight +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp. Jade (160 gp). Golden yellow topaz (1100 gp). 1 Minor magic item.


Social Check DCs


Theirastra Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and she perpetually has her nunchaku ready. Her chestnut hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is frequently practicing swordplay.

History: She was born several months after her mother was called into army service. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has since lost track of the people in her past.

Motivation: Regain custody of her daughter; and her relatives are trying to arrange a marriage

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Poor, Military, Family. Occupation: Sculptor

Voice: Deep voice with rolling R's

Attributes [hide]

Theirastra Mellerelel, Female Elf Warrior 7
Medium (4'9") Elf, Neutral Evil (CR 7)
Armor Class 12
Hit Points 60 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 8 (-1)4 (-3)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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