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NPC Generator

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Advanced [show]


Tervaround Timbers, Female Gnome [Permalink]

Personal [hide]

Description: This tall, slender woman wears a blue feathered hat and blue clothes. She keeps her golden hair in a flapper bob. Her eyes are brown.

Personality: A skeptical and narcissistic woman, Tervaround's first love is herself. Her second love is also herself. She does not trust anyone and sleeps with one eye open.

History: Tervaround was raised in a hard working conservative environment. She worked as a nervous Laborer and found it very stressful. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Further expansion of business; and her religion dominates her actions

Ideals: Impeccable. Flaws: Insomniac. Bonds: Job, Criminal record, Religious. Occupation: Laborer

Voice: Jamaican accent

Attributes [hide]

Tervaround Timbers, Female Gnome Rogue 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Shag Clive, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He carries with him a set of hammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His hair is short and red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Fighting, Philantrophist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Shag Clive, Male Half-Orc Paladin 7
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 32 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 6 (-2)11 (+0) 12 (+1)12 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1000 gp. Rock crystal (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. He wears a feathered hat to hide his balding. He wears a mask on his face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Erky was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by illithids. Erky was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Attractive, Rich, Enemies, Criminal record. Occupation: Laborer

Voice: Deep voice with rolling R's

Attributes [hide]

Erky Albaratie, Male Gnome Warrior 10
Small (3'4") Gnome, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 119 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 20 (+5)16 (+3) 15 (+2)15 (+2)
Skills Athletics +6, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Ignan, Halfling
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6

Possessions: 1200 gp. Banded agate (11 gp).


Social Check DCs


Lone Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His black fur is lengthy. His eyes, though not visible through his cowl, are hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a small toy that he constantly fidgets with.

History: He was born in the north, but his parents moved at a very young age to the east. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Bather for the past few years.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur, Logical. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Lone Thunder, Male Tabaxi Aristocrat 2
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)14 (+2) 10 (+0)13 (+1)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Emerald In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His beige fur is lengthy. His ears are large.

Personality: Emerald hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Tabaxi Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Athletic, Artistic. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Emerald In Woods, Male Tabaxi Warlock 10
Medium (6'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 39 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 8 (-1)10 (+0)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 1200 gp. Alexandrite (200 gp). Emerald (1400 gp). Eye agate (8 gp). Blue star sapphire (1400 gp). Chrysoprase (80 gp). Rhodochrosite (8 gp). Blue star sapphire (1400 gp).


Social Check DCs

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