Jane Walcott, Female Human [Permalink]
Personal [hide]
Description: She wears a simple brown robe with black stripes complete with hood. Her white hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is irascible and easily irritated. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has built up a small fortune and can afford her own way.
Motivation: She's attracted to the PC; and wants a kiss
Flaws: Antagonistic, Impulsive, Fearful. Bonds: Rich, Has a crush. Occupation: Knight
Voice: Gruff and masculine
Attributes [hide]
Medium (4'8") Human, Neutral Evil (CR 11)
Armor Class 9
Hit Points 77 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +3 / 3d8-1, Grapple -1
Possessions: 340 pp. 1 Minor magic item.
John Van Es, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he sports grey clothing, slightly heavier than average wear. His red hair is still thick. His thin eyebrows rest above his beady blue eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: John was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: To unite with his brother; and an old rival family wants him found
Ideals: Philantrophist, Optimist. Flaws: Ugly. Bonds: Family, Poor. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Halimath Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His black hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a white middle class family as the only child. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To find somewhere to settle down.
Ideals: Athletic, Justice. Flaws: Secretive, Mundane. Occupation: Mayor
Voice: Hollow voice
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 7 (-2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 200 sp. Silver pearl (100 gp).
Ea Vice, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her purple hair is singed and shortened. She wears large thick round spectacles.
Personality: Stoic and calm, she prefers to meditate than take action. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born on a small isolated farm. Over the years she perfected her riding and shooting skills. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Disciplined, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Armorer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 12)
Armor Class 10
Hit Points 79 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 8 (-1) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Orc
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. 1 Minor magic item.
Vorka Quinton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing a long, black, dusty cloak. She carries with her a set of sais on her belt, each one with a amethyst on the hilt. Her hair is long and blonde with streaks of chestnut, and is pulled back with small black clips. She has a dull look in her hazel eyes.
Personality: She is calm most of the time but flees social interaction. She is skeptical of what others tell her and is slow to trust.
History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. She has achieved small success as a Jeweler.
Motivation: She feels the way she acts is they only way to get by in the world; and further expansion of business
Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Rich, Job. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome, Terran
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
Possessions: 1000 gp. Tiger eye turquoise (13 gp). Bloodstone (30 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
