Ar-Gul Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, black cloak. He sports a flattop hair cut. His violet unseeing eyes seem to look past you.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He misses his home and complains about the freezing weather, even in summer.
History: The child of western immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Half-Orc conditions. He is searching for what he claims is his rightful reward.
Motivation: A rival would like him out of the picture; and half-orc compassion
Flaws: Disease, Depressed, Racist. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Apothecary
Voice: Voice breaks
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 400 gp. Violet garnet (300 gp).
Pígug Norton, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his black hair up in a very large beehive style do. He has green eyes.
Personality: He can speak with the recently deceased. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a plains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He desires power and/or immortality; and he has money and likes to spend it
Ideals: Gifted, Artistic. Bonds: Rich, Nature, Adventurer. Occupation: Bookbinder
Voice: Nasally tone
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Good (CR 10)
Armor Class 12
Hit Points 79 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 210 pp. 1 Minor magic item.
Balam Havoc, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, wearing green shirts, loose pants, and blazers most of the time and is in decent physical shape. His brown hair is heavily combed to the right. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Slave. Occupation: Shipwright
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Godfrey Clayton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his hair in dreadlocks. His brown eyes are slightly larger than normal.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a great chef.
History: He was born at the edge of vast desert. His father took him hunting and taught him how to get in the mind of other creatures. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Disciplined, Gifted. Bonds: Attractive, Nature, Slave. Occupation: Spy
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 7
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 8 (-1) | 7 (-2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 5000 cp.
Tarhun Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears rags and sports a simple walking cane. His crest is bronze and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He is very quiet and rarely speaks above a whisper. He is frequently practicing swordplay.
History: The child of a Shoemaker, who enjoyed hunting, Tarhun was taken on many hunting expeditions. His mother was a soldier and died while he was still young. Tarhun was left his mother's suit of armor and trained in its use and care. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and he wants to meet his childhood hero
Flaws: Ugly, Shy. Bonds: Poor, Military, Nature, Adventurer. Occupation: Knight
Voice: Australian accent
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 5)
Armor Class 13
Hit Points 48 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
Possessions: 2000 sp. Chalcedony (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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