Decarabia Elusive, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a black costume with the symbols of death on her torso. She keeps her dark red hair in a flapper bob. She has gleaming, smiling red eyes.
Personality: She snorts whenever she laughs or is feeling confident. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has been saving her money to try and buy her sister's freedom.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and balancing her hectic life and new soapmaker responsibilities is difficult
Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Family, Job. Occupation: Soapmaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'8") Tiefling, True Neutral (CR 8)
Armor Class 14
Hit Points 48 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 11 (+0) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4
Possessions: 5000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Phelaia Fright, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears an entirely green suit with brown socks and a vest with buckled shoes. Her red hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep black.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with finding treasure.
History: Her father raised her in a mountain cabin. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature, Religious. Occupation: Painter
Voice: Squeaky
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 240 gp. 1 Half-Plate.
Trynnicus Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He is portly but not overly obese. He wears a top hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Bowyer.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Joker. Flaws: Ugly. Bonds: Religious, Military. Occupation: Bowyer
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 6)
Armor Class 10
Hit Points 43 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 1 Masterwork Artisan’s tools. 1 Silver holy symbol.
Greeba Rayden, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a very tight haircut. Her ears are large.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Greeba studied abroad. Her arcane abilities were realized during a raid on her village. She has been saving her money to try and buy her brother's freedom.
Motivation: Doesn't want to be a Mayor and was forced into it by her family; and to reunite with her absent father
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 7 (-2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Banded mail.
Alex Ramsay, Male Human [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt, and sports empty pouches on his belt. He has a long auburn beard with little hanging trinkets. His eyes, though not visible through his cowl, are blue.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Alex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Born in a small village he learned the ways of the warrior from his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's also a talented Bounty Hunter, but doesn't like to broadcast it.
Motivation: He's looking for his big break; and to unite with his sister
Ideals: Fighting. Bonds: Job, Family, Religious, Adventurer. Occupation: Blacksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 5000 cp.
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Their contribution stands as a beacon of hope for all adventurers!