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Advanced [show]


Spring Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a simple brown robe with grey stripes complete with hood. His cinnamon fur is lengthy. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: His father raised him in a mountain cabin. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and he is a bit of a kleptomaniac

Ideals: Optimist, Persistence, Impeccable. Bonds: Criminal record, Nature. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Spring Shore, Male Tabaxi Paladin 2
Medium (6'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Athletics +1, Persuasion +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Breastplate.


Social Check DCs


Marastyr Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in brown turtlenecks beneath a violet coat with brown slacks. Her auburn hair has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dyer. In the meantime she has taken over work as a Dyer and occasionally as a mercenary.

Motivation: Wants to open a new tavern.

Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Dyer

Voice: Scottish accent

Attributes [hide]

Marastyr Strakeln, Female Dwarf Commoner 6
Medium (4'0") Dwarf, Chaotic Good (CR 6)
Armor Class 9
Hit Points 31 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 14 (+2)6 (-2)
Skills Acrobatics +2
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Ignan
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2

Possessions: 30000 cp. Red-brown spinel (150 gp). Iolite (80 gp). Blue quartz (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Kendal, Male Human [Permalink]

Personal [hide]

Description: This man wears a fancy grey suit, and sports empty pouches on his belt. His hair, while still mostly golden, has prominent grey streaks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Guard arts, while his father instructed him in etiquette, music and courtly manner. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic. Flaws: Impulsive, Disease. Bonds: Attractive, Rich, Criminal record. Occupation: Guard

Voice: Russian accent

Attributes [hide]

Henry Kendal, Male Human Warlock 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 14 (+2)18 (+4)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 100 sp. White pearl (100 gp).


Social Check DCs


Eleanor Samuel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears a simple yellow robe with white stripes complete with hood, and sports empty pouches on her belt. She sports blonde long hair. Her eyes are brown and catlike.

Personality: This woman loves dancing and to teach people dancing more than just about anything. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Eleanor hails from a village terrorized by dire rats. A gifted student she started as a Banker, but she got bored and became a Tailor. She inherited the family business which she has now maintained for 2 years.

Motivation: She is unsatisfied with her job; and to reunite with her old friends

Ideals: Artistic, Joker. Bonds: Enemies, Job, Adventurer. Occupation: Tailor

Voice: Uses lots of figures of speech

Attributes [hide]

Eleanor Samuel, Female Half-Elf Cleric 4
Medium (4'7") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Halfling, Celestial
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Griselda Marlee, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She carries with her a set of lances, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She has moderate length silver hair. Her face is scarred and worn.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is an amazing painter.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. While studying, she fell in love. They married and had a son. Some 6 years later her spouse died after the birth of her son. Heartbroken, Griselda never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Joker, Gifted. Flaws: Ugly. Bonds: In love. Occupation: Beggar

Voice: Voice breaks

Attributes [hide]

Griselda Marlee, Female Human Warrior 11
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 82 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Performance +6
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +6

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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