Ahinar Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: This woman dresses well, wearing blue shirts, loose pants, and blazers most of the time, and sports empty pouches on her belt. Sporting a black mohawk this woman's hair draws a lot of attention. Her eyes are green and she is always smoking a pipe.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is used to getting what she wants. In part because she is a meticulous planner.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother took her hunting and taught her how to get in the mind of other creatures. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She's repulsed by the PC; and she has money and likes to spend it
Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Rich, Nature. Occupation: Barber
Voice: Pronounces O like U
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 62 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 300 pp. Jasper (20 gp). Deep blue spinel (800 gp). Moss agate (6 gp). Black pearl (800 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Zircon (20 gp).
Enidda Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears bulky blue painted plate armor. She has brown hair. Her brown eyes lackadaisically let the world flow into them.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She can't help but pocket interesting objects she comes across
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She ran away from her former home and has been making her living as a Carter for the past few years.
Motivation: She wants to get laid; and she feels that her past leaves her morally obligated to help
Ideals: Artistic, Entrepeneur. Bonds: Job, Criminal record, Has a crush. Occupation: Carter
Voice: Indian accent
Attributes [hide]
Small (3'1") Gnome, True Neutral (CR 7)
Armor Class 14
Hit Points 49 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.
Gardain Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears a sleeveless long coat of deep grey leather and dull red iron scale mail. He keeps his black hair in a pixie cut. He has a tattooed face.
Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural half-elven artifacts is his passion
Bonds: Attractive, Job, Adventurer, Military, Rich. Occupation: Bricklayer
Voice: Can't modulate volume
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Celestial, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Fallthra Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep grey leather and dull blue iron scale mail. Her long golden hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.
Personality: She hates goblins. She views them as having robbed her home of its proper glory. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to loving parents in a slum to the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Beggar work with an outfit from a few towns over. Beggar work suited her well, and with each successful project, she earned more gold and more respect from her peers. Days after completing her studies, news broke out that her hometown was attacked by goblins. Fallthra was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.
Motivation: Expand her business.
Flaws: Ugly. Bonds: Enemies, Job, Poor. Occupation: Beggar
Voice: Pirate accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 4 (-3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 2000 cp.
Gimurt Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 3'11", this man is well dressed, but even with his fine clothing he looks run-down. His auburn hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants a kiss; and he is not mentally stable, and does not behave rationally
Ideals: Professionalism. Flaws: Ugly, Insane, Shy. Bonds: Poor. Occupation: Unemployed
Voice: French accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 120 pp. Brown-green garnet (50 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
