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Advanced [show]


Mella Zhou, Female Half-Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a fancy violet dress. Her red hair, when down, is lengthy. Her eyes are likewise gray. Her teeth are white and perfect.

Personality: She speaks before she thinks and is too direct. She pushes her goals aggressively. She is also a coward if confronted.

History: Mella was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mella fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Expand her business; and balancing her hectic life and new dyer responsibilities is difficult

Ideals: Fighting. Flaws: Impulsive, Fearful. Bonds: Attractive, Job. Occupation: Dyer

Voice: Low and grunting

Attributes [hide]

Mella Zhou, Female Half-Elf Druid 13
Medium (4'9") Half-Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 57 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Arcana +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Citrine (30 gp). Deep blue spinel (1300 gp). Chalcedony (30 gp). Sard (30 gp). Blue sapphire (1300 gp). Freshwater pearl (15 gp). Banded agate (15 gp). Deep blue spinel (1300 gp). Moonstone (30 gp). Black pearl (1300 gp). Red spinel (70 gp). Golden pearl (70 gp). 1 Medium magic item.


Social Check DCs


Beast In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Bowyer does. He carries a battered rapier and tarnished quarterstaff as well. His brown fur is heavily combed to the right. His hazel eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised in a island tribe. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Job, Guardian, Nature, Adventurer. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Beast In the Wind, Male Tabaxi Aristocrat 7
Medium (6'3") Tabaxi, True Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Religion +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is generally shirtless and showing off his tattooed chest. With a patchy blonde beard and wild blonde hair. His eyes, though not visible through his cowl, are violet.

Personality: His tongue was cut out and he uses sign language. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: The child of western immigrants he idolized his father. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Many drow want him driven away; and someone believes him a fraud

Ideals: Athletic. Flaws: Disease. Bonds: Family, Immigrant, Job, Enemies. Occupation: Server

Voice: Australian accent

Attributes [hide]

Morkral Ungart, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)16 (+3) 12 (+1)8 (-1)
Skills History +5, Insight +3
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Halfling, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bardryn Bigtoe, Female Dwarf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. Her red hair is matted, messy, and big. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She hates Dwarves with a passion. As such she is filled with self loathing. She believes the world needs to unite to get rid of illithids once and for all.

History: Bardryn was born in the south. At a young age she loved to build and create. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: A deep hatred of illithids; and she wants revenge against illithids

Ideals: Persistence. Flaws: Ugly, Insane, Racist. Bonds: Enemies. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Bardryn Bigtoe, Female Dwarf Wizard 6
Medium (3'11") Dwarf, Neutral Good (CR 6)
Armor Class 13
Hit Points 34 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 14 (+2)12 (+1)
Skills Investigation +5, Stealth +6
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343320

Possessions: 300 gp. Red garnet (50 gp). Freshwater pearl (11 gp). Azurite (11 gp). Star rose quartz (20 gp).


Social Check DCs


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His orange fur is heavily combed to the right. His fierce copper eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He is a very good compulsive liar and kleptomaniac.

History: Born in a small village he learned the ways of the warrior from his mother. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He is untrained/undisciplined, which makes him dangerous.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Insane. Bonds: Criminal record, Adventurer. Occupation: Armorer

Voice: Mousy voice

Attributes [hide]

Flask Candle, Male Tabaxi Aristocrat 10
Medium (5'5") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 59 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 14 (+2)13 (+1)
Skills Persuasion +5, Survival +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. Violet garnet (1100 gp). Blue star sapphire (700 gp).


Social Check DCs

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