Armara Grace, Female Tiefling [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered mace and tarnished scythe as well. She has wavy chestnut hair. Her red eyes have a joyful gleam in them most of the time.
Personality: Calm and collected, she is a well trained Spice Merchant. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: A powerful necromancer made her what she is. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Armara grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Armara. In the meantime she has taken over work as a Spice Merchant and occasionally as a mercenary.
Motivation: She is greedy; and she's looking for her big break
Ideals: Fighting. Bonds: Job, Criminal record, Mentor, Adventurer, Rich. Occupation: Spice Merchant
Voice: Sounds elderly
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 27 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 5 (-3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 1600 gp. Deep blue spinel (400 gp). Fire opal (1100 gp). Golden yellow topaz (400 gp). Black pearl (400 gp). Golden yellow topaz (400 gp). Zircon (50 gp). Deep blue spinel (400 gp). Iolite (50 gp). Brown-green garnet (70 gp). Deep green spinel (70 gp).
Ruloth Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She wears a green vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her green boots flare out at the collars. She has moderate length bronze crest. Her red eyes dart from person to person.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Ruloth was born in the east. At a young age she loved to build and create. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ruloth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Glassblower
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 14
Hit Points 53 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: Peridot (50 gp). Blue quartz (6 gp). Jasper (50 gp). Moonstone (50 gp). Golden yellow topaz (500 gp). Moss agate (6 gp). Jade (50 gp). Lapis lazuli (6 gp).
Two Llamas Shoe, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'5". She wears professional attire. Her fur is red and very short. Her half smiles and hazel eyes are beguiling and draw you in.
Personality: While she acts the brute, she is far gentler than she would appear. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: The child of northern immigrants she idolized her mother. At a young age her mother died while driving off some brigands. Her father being the stubborn sort decided to stay and helped train her in sai use. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Two Llamas fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Ideals: Fighting. Bonds: Attractive, Slave, Immigrant, Enemies. Occupation: Actor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Terran, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 500 gp. Zircon (20 gp). Red garnet (150 gp).
Tervaround Fabblestabble, Female Gnome [Permalink]
Personal [hide]
Description: She is dressed in an above average manner, and carries longswords. Her golden hair is knotted and matted. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She now spends her time doing works of charity.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Criminal record. Occupation: Weaver
Voice: Sore throat, cough
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Draconic, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: Golden pearl (160 gp). Jasper (40 gp). 1 Minor magic item.
Jacoba Garfield, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She is dressed in a clean brown cloak covering her clean studded leather. She wears a deerstalker hat to cover her moderate length chestnut hair. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Jacoba was born the youngest of three triplets. She has had some formal dancing training, and achieved minor success. She has never given up on her dancing dream.
Motivation: An old rival family wants her found.
Ideals: Optimist, Artistic. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Glassblower
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 37 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 9 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4
Possessions: 7000 sp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
